Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,643,339

Max blood points amount spent on one character

5,410,000

Highest prestige level

77

Mystery boxes opened

217

Time played

333h 53m

Time played in last two weeks

0m

Blood points per hour

205,591

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

384

Ultra rare addon warded without a protection ward

76

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

9

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 980 XOAT7 19 531 156 658 10 41
97 981 noah ☂ 19 530 933 463 104 403
97 982 肯德基公主 19 530 516 147 101 263
97 983 nimmaneena 19 528 479 35 115 565
97 984 -Z- 19 519 724 187 46 278
97 985 IMMORTAL 19 509 073 380 117 530
97 986 JPD04 19 505 576 334 44 172

Currently at

97 983 place

nimmaneena needs another

2 037 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,770

Obsessions healed

413

Survivors healed while you are injured

436

Survivors healed while rest are injured

591

Survivors unhooked

1,843

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

220

Survivors healed that come to you first

123

Protection hits for unhooked survivors

118

Protection hits for carried survivors

44

Survivors saved using pallet

10

Survivors affected with boon totems

3,926

Survivors affected with speed boost

25

Recovered from dying state

165

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

34

Heals completed after all generators have been completed

102

Safe unhooks while broken

24

Protection hits during End Game

47

Objective actions

Objective actions

Items depleted

124

Repaired generators

1,631

Repaired damaged generators

641

Successful skill checks

27,619

Exit gates opened

150

Hex totems cleansed

54

Hex totems blessed

2

Chests opened

144

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

215

Great skill checks while injured

1,055

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,292

Finished repairs of generators while injured

134

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,461

Hits dodged by vaults

133

Basic attacks and projectiles dodged

2,237

Escapes after stunning killer using pallet

318

Escapes from killer gasp

35

Hooks sabotaged

9

Chases escaped after being injured in this chase

1,089

Chases lost by hiding in locker

4

Revealed killer aura

2,710

Unhooked yourself

5

Amount of screams

9,864

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,280

Blind killer using flashlight

190

Perform a fast vault within 3 seconds of getting hit

326

Pallet stun the Killer while holding a rare, common, or uncommon item

376

Trials where you've revealed or seen the Killer's aura 11+ times

148

Escapes

Escapes

Total escapes

316

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

8

Escapes with new item

15

Escapes with somebody else item

2

Escapes being injured with for over half a match

39

Escapes while being downed at most once

210

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

247

Escapes healthy or injured through hatch

9

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

35

Obsessions sacrificed

11

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

24

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

21

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

5

Make unique survivors scream

81

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

52

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

3

Survivors hit after they drop a pallet during chase

24

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

73

Killer vaults in chase

3

Survivors grabbed while performing a vault

1

Meters fallen

130

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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