Steam avatar

XerQ

76561199141735277

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,668,400

Max blood points amount spent on one character

8,100,000

Highest prestige level

21

Mystery boxes opened

103

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

620

Ultra rare addon warded without a protection ward

124

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

253

Killer full load-out matches

349

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 298 FATDOG 30 923 108 241 299 1 165
95 299 SirPhantom 30 922 540 157 173 845
95 300 Echo 30 922 529 24 112 488
95 301 XerQ 30 921 890 525 76 349
95 302 aerachnida 30 920 811 94 456 2 158
95 303 BiancoBando 30 920 044 346 470 2 124
95 304 tomka700 30 918 456 835 49 259

Currently at

95 301 place

XerQ needs another

639 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

791

Obsessions healed

93

Survivors healed while you are injured

202

Survivors healed while rest are injured

309

Survivors unhooked

1,062

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

199

Survivors healed that come to you first

107

Protection hits for unhooked survivors

170

Protection hits for carried survivors

68

Survivors saved using pallet

16

Survivors affected with boon totems

1,311

Survivors affected with speed boost

15

Recovered from dying state

242

Take a hit with the Endurance status effect

347

Survivors healed in the Basement

75

Heals completed after all generators have been completed

46

Safe unhooks while broken

15

Protection hits during End Game

25

Objective actions

Objective actions

Items depleted

282

Repaired generators

1,024

Repaired damaged generators

366

Successful skill checks

16,418

Exit gates opened

110

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

168

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

80

Great skill checks while injured

429

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,218

Finished repairs of generators while injured

46

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,208

Hits dodged by vaults

114

Basic attacks and projectiles dodged

2,052

Escapes after stunning killer using pallet

313

Escapes from killer gasp

46

Hooks sabotaged

8

Chases escaped after being injured in this chase

585

Chases lost by hiding in locker

57

Revealed killer aura

774

Unhooked yourself

25

Amount of screams

6,045

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

668

Perform a fast vault within 3 seconds of getting hit

210

Pallet stun the Killer while holding a rare, common, or uncommon item

301

Trials where you've revealed or seen the Killer's aura 11+ times

180

Escapes

Escapes

Total escapes

237

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

13

Escapes with somebody else item

4

Escapes being injured with for over half a match

31

Escapes while being downed at most once

132

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

206

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,007

Obsessions sacrificed

231

Kills (Memento mories)

146

Kills (Memento mories) or sacrifices after last generator

189

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

168

Survivors hooked before single generator was repaired

624

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

852

Generators damaged with Undetectable effect

260

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

1

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

358

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

100

Oblivious effect applied

283

Survivors with Exposed effect downed

68

Survivors downed while carrying another survivor

57

Make unique survivors scream

1,751

Survivors hit with haste effect

120

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

298

Survivors downed next to a raised pallet

1,683

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

134

Hatches closed

81

Survivors hit after they drop a pallet during chase

676

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

1,350

Killer vaults in chase

595

Survivors grabbed while performing a vault

14

Meters fallen

3,224

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

106

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

96

Trials where all survivors suffered from madness 3 (The Doctor)

24

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

732

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

81

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

105

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

17

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

20

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

561

Survivors downed while speared (The Deathslinger)

158

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

195

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

212

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

16

Killer abilities chart

Killer abilities chart

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