Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

120,689,056

Max blood points amount spent on one character

6,239,365

Highest prestige level

61

Mystery boxes opened

682

Time played

672h 53m

Time played in last two weeks

44m

Blood points per hour

179,361

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

722

Ultra rare addon warded without a protection ward

42

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

214

Killer full load-out matches

340

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 177 Tonkata 2.0 88 312 795 281 324 1 381
63 178 One Last Chicken 88 305 997 290 765 2 257
63 179 Spatium 88 293 991 958 316 729
63 180 Alexandrw 88 278 410 964 386 1 760
63 181 Cranklin D. Roosevelt 88 271 707 6 171 2 955 9 760
63 182 /dance 88 255 321 964 121 632
63 183 IQ 88 251 221 440 184 668

Currently at

63 180 place

Alexandrw needs another

15 581 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,861

Obsessions healed

464

Survivors healed while you are injured

360

Survivors healed while rest are injured

583

Survivors unhooked

1,714

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

233

Protection hits for unhooked survivors

248

Protection hits for carried survivors

76

Survivors saved using pallet

7

Survivors affected with boon totems

6,916

Survivors affected with speed boost

19

Recovered from dying state

49

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

485

Repaired generators

2,466

Repaired damaged generators

2,051

Successful skill checks

37,915

Exit gates opened

261

Hex totems cleansed

89

Hex totems blessed

2

Chests opened

339

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

43

Great skill checks while injured

85

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,291

Hits dodged by vaults

237

Basic attacks and projectiles dodged

3,880

Escapes after stunning killer using pallet

364

Escapes from killer gasp

97

Hooks sabotaged

58

Chases escaped after being injured in this chase

1,456

Chases lost by hiding in locker

5

Revealed killer aura

250

Unhooked yourself

11

Amount of screams

1,479

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

511

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

8

Escapes with new item

56

Escapes with somebody else item

12

Escapes being injured with for over half a match

46

Escapes while being downed at most once

306

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

450

Escapes healthy or injured through hatch

28

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,200

Obsessions sacrificed

273

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

311

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

142

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

80

Survivors hooked before single generator was repaired

459

Survivors hooked in endgame

184

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

724

Generators damaged with Undetectable effect

175

Survivors grabbed while repairing a generator

62

Survivors grabbed while cleansing a totem

7

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

55

Oblivious effect applied

216

Survivors with Exposed effect downed

491

Survivors downed while carrying another survivor

36

Make unique survivors scream

698

Survivors hit with haste effect

674

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

1,428

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

83

Hatches closed

98

Survivors hit after they drop a pallet during chase

604

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

920

Killer vaults in chase

328

Survivors grabbed while performing a vault

3

Meters fallen

41

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

715

Blink attacks (The Nurse)

95

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

334

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

324

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

236

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

195

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

55

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

129

Intoxicated survivors downed (The Clown)

51

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

68

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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