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Pandzer

76561199140520689

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,978,393

Max blood points amount spent on one character

4,016,000

Highest prestige level

12

Mystery boxes opened

194

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

54

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

224

Killer full load-out matches

235

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 263 murphis depau 26 911 298 112 142 557
96 264 ๖ۣۜDerWaschmaschine 26 910 255 805 462 1 898
96 265 concapex 26 909 284 696 96 417
96 266 Pandzer 26 907 746 769 102 379
96 267 ItsMeSneakE 26 907 518 50 165 673
96 268 Jimjam 26 904 043 129 298 1 292
96 269 nici. 26 904 028 129 202 883

Currently at

96 266 place

Pandzer needs another

1 538 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

320

Obsessions healed

66

Survivors healed while you are injured

86

Survivors healed while rest are injured

108

Survivors unhooked

444

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

12

Protection hits for unhooked survivors

51

Protection hits for carried survivors

23

Survivors saved using pallet

8

Survivors affected with boon totems

282

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

89

Repaired generators

491

Repaired damaged generators

344

Successful skill checks

4,768

Exit gates opened

45

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

96

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

4

Great skill checks while injured

12

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

783

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,633

Escapes after stunning killer using pallet

178

Escapes from killer gasp

5

Hooks sabotaged

22

Chases escaped after being injured in this chase

175

Chases lost by hiding in locker

2

Revealed killer aura

38

Unhooked yourself

17

Amount of screams

275

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

129

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

4

Escapes with new item

31

Escapes with somebody else item

6

Escapes being injured with for over half a match

22

Escapes while being downed at most once

83

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

99

Escapes healthy or injured through hatch

10

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,199

Obsessions sacrificed

309

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

381

All survivors sacrificed or killed (Memento Mori) before the last generator

155

Hooks

Hooks

Different survivors hooked in basement

210

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

160

Survivors hooked before single generator was repaired

511

Survivors hooked in endgame

248

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

322

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

8

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

60

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

42

Make unique survivors scream

1,110

Survivors hit with haste effect

612

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

1,576

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

77

Survivors hit after they drop a pallet during chase

325

Survivors hit while carrying another survivor

150

Survivors detected using killer instinct

105

Killer vaults in chase

133

Survivors grabbed while performing a vault

2

Meters fallen

65

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

116

Blink attacks (The Nurse)

900

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

141

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

16,332

Survivors put to sleep (The Nightmare)

58

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

74

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

88

Survivors downed by 24m+ hatchet throw (The Huntress)

211

Survivors downed with chainsaw (The Cannibal)

176

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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