Overall statistics
Account overall
Total blood points earned
807,759,002
Max blood points amount spent on one character
87,836,548
Highest prestige level
100
Mystery boxes opened
4,119
Time played
4887h 52m
Time played in last two weeks
25h 32m
Blood points per hour
165,258
Estimated playtime per role
76% Survivor
Killer 24%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
7
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
992
Survivor full load-out matches
5,978
Ultra rare addon warded without a protection ward
995
Bronze II
46 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
752
Killer full load-out matches
1,162
Ultra rare offering burned
136
Ash IV
28 / 42
KillerLeaderboards
Currently at
9 521 place
Ricardo Grimes needs another
39 227 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
13,549
Obsessions healed
2,983
Survivors healed while you are injured
5,189
Survivors healed while rest are injured
5,792
Survivors unhooked
16,804
Survivors saved (from dying state/hook) in endgame
679
Knocked (In dying state) survivors healed
3,302
Survivors healed that come to you first
1,096
Protection hits for unhooked survivors
2,271
Protection hits for carried survivors
1,733
Survivors saved using pallet
287
Survivors affected with boon totems
36,330
Survivors affected with speed boost
66
Recovered from dying state
2,019
Take a hit with the Endurance status effect
2,997
Survivors healed in the Basement
99
Heals completed after all generators have been completed
252
Safe unhooks while broken
41
Protection hits during End Game
162
Objective actions
Items depleted
4,628
Repaired generators
14,855
Repaired damaged generators
8,907
Successful skill checks
262,814
Exit gates opened
1,231
Hex totems cleansed
704
Hex totems blessed
43
Chests opened
2,866
Chests opened in basement
377
Escapes when playing without any perk and repaired generator(s)
16
Matches with 300+ seconds of repairing generators
312
Matches in that picked up and used special item
1,119
Great skill checks while injured
5,283
Swap held Survivor items for new ones from chests (counts once per chest)
110
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
7,480
Finished repairs of generators while injured
441
Chests opened with a key
1
Boldness actions
Vaults in chase
23,155
Hits dodged by vaults
2,663
Basic attacks and projectiles dodged
45,613
Escapes after stunning killer using pallet
5,928
Escapes from killer gasp
1,037
Hooks sabotaged
483
Chases escaped after being injured in this chase
11,063
Chases lost by hiding in locker
664
Revealed killer aura
1,233
Unhooked yourself
282
Amount of screams
37,694
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,440
Blind killer using flashlight
3,788
Perform a fast vault within 3 seconds of getting hit
845
Pallet stun the Killer while holding a rare, common, or uncommon item
950
Trials where you've revealed or seen the Killer's aura 11+ times
191
Escapes
Total escapes
3,675
Escapes crawling (In dying state) through exit gates
812
Escapes through hatch
304
Escapes through hatch crawling (In dying state)
53
Escapes with new item
520
Escapes with somebody else item
125
Escapes being injured with for over half a match
782
Escapes while being downed at most once
2,188
Escapes after unhooked yourself
87
Escapes as obsession without getting a hit as last survivor
15
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
4
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
2,559
Escapes healthy or injured through hatch
251
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
18
Escapes while broken
25
Escapes from maps
Disturbed Ward (Upstairs Main Building)
30
Campbell's Chapel (Upstairs Main Building)
23
Family Residence (Main Building)
31
Sanctum of Wrath (Upstairs on Shrine)
24
Mother's Dwelling (Upstairs Cottage)
26
Temple of Purgation (Main Building Basement)
18
The Pale Rose (Steamboat)
18
The Game (Bathroom)
34
Mount Ormond Resort (Chalet/Main Building)
79
Dead Dawg Saloon (Upstairs Saloon)
52
Treatment Theatre (Operation Theatre)
57
Midwich Elementary School
38
Raccoon City Police Station (1st Floor Main Hall)
50
Eyrie of Crows (Inside Eyrie)
28
Garden of Joy (Upstairs Main Building)
30
Shattered Square (Upstairs Main Building)
19
Shelter Woods (by Command Centre)
13
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
18
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
2
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
49
Killer statistics
Kills
Hooks
3,696
Obsessions sacrificed
843
Kills (Memento mories)
414
Kills (Memento mories) or sacrifices after last generator
1,217
All survivors sacrificed or killed (Memento Mori) before the last generator
357
Hooks
Different survivors hooked in basement
580
Basement trees (3 or 4 survivors hooked in basement in this same time)
73
Survivors hooked while all remaining were injured
392
Survivors hooked before single generator was repaired
1,635
Survivors hooked in endgame
694
Territory protection
Generators damaged with at least one survivor hooked
2,046
Generators damaged with Undetectable effect
480
Survivors grabbed while repairing a generator
200
Survivors grabbed while cleansing a totem
18
Generators protection
54% Protected
Unprotected 46%
Hit survivors with a basic attack while you are Undetectable
600
Survivors injured while in the basement
41
Downs and effects
Survivors with Oblivious effect downed
122
Oblivious effect applied
577
Survivors with Exposed effect downed
2,898
Survivors downed while carrying another survivor
242
Make unique survivors scream
4,209
Survivors hit with haste effect
1,465
Injure or down survivors who are Hindered
24
Survivors that holding Special Item hit
134
Survivors downed next to a raised pallet
5,811
Survivors downed in Exit Gate
38
Survivors downed withit 30 seconds of breaking pallet or wall
39
Preventing escape
Survivors grabbed from locker
245
Hatches closed
352
Survivors hit after they drop a pallet during chase
2,275
Survivors hit while carrying another survivor
679
Survivors detected using killer instinct
4,742
Killer vaults in chase
662
Survivors grabbed while performing a vault
20
Meters fallen
1,769
Merciless Victories with 3 Universal Perks
2
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
100
Uncloak attacks (The Wraith)
879
Blink attacks (The Nurse)
273
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
498
Matches finished with one or more Hex totems remaining
15
Traps triggered (The Hag)
352
Trials where each survivor was hit after teleport (The Hag)
3
Shocks (The Doctor)
336
Trials where all survivors suffered from madness 3 (The Doctor)
38
Hatchets thrown (The Huntress)
14,772
Survivors put to sleep (The Nightmare)
113
Reverse bear-traps put on survivors (The Pig)
37
Survivors sent to Cage of Atonement (The Executioner)
18
Survivors hit with Lethal Rush (The Blight)
53
Max Lacerations dealt (The Trickster)
227
Survivors with Broken effect downed
80
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
16
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
3
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
22
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1,369
Survivors downed by 24m+ hatchet throw (The Huntress)
70
Survivors downed with chainsaw (The Cannibal)
102
Intoxicated survivors downed (The Clown)
31
Survivors downed after phase walk (The Spirit)
40
Deep wounded survivors downed (The Legion)
115
Survivors downed while having max Sickness (The Plague)
52
Marked survivors downed (The Ghostface)
2,229
Survivors downed with Demon Fury (The Oni)
22
Survivors downed while speared (The Deathslinger)
34
Survivors downed with Victor clinging (The Twins)
12
Survivors downed while contaminated (The Nemesis)
67
Survivors downed with Dire Crows (The Artist)
14
Survivors downed during Nightfall (The Dredge)
19
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
1
Whip downs (The Krause)
0
Killer abilities chart
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