Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

582,265,753

Max blood points amount spent on one character

54,979,035

Highest prestige level

100

Mystery boxes opened

2,336

Time played

2700h 59m

Time played in last two weeks

61h 8m

Blood points per hour

3,593

Estimated playtime per role

Survivor 30%
Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

222

Survivor rank

Iridescent I

Survivor full load-out matches

1,823

Ultra rare addon warded without a protection ward

124

Items depleted

871

Survivor Adepts

Adepts got 12
Adepts left 39
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

2,241

Killer rank

Silver I, 3 pipes

Killer full load-out matches

2,259

Ultra rare offering burned

59

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,156

Obsessions healed

472

Survivors healed while you are injured

441

Survivors healed while rest are injured

907

Survivors unhooked

2,427

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

271

Survivors healed that come to you first

317

Protection hits for unhooked survivors

176

Protection hits for carried survivors

53

Survivors saved using pallet

29

Survivors affected with boon totems

7,259

Survivors affected with speed boost

12

Recovered from dying state

293

Take a hit with the Endurance status effect

484

Survivors healed in the Basement

21

Heals completed after all generators have been completed

130

Safe unhooks while broken

19

Protection hits during End Game

65

Objective actions

Objective actions

Repaired generators

4,690

Repaired damaged generators

2,030

Successful skill checks

62,978

Exit gates opened

388

Hex totems cleansed

135

Hex totems blessed

1

Chests opened

136

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

151

Matches with 300+ seconds of repairing generators

2,105

Matches in that picked up and used special item

691

Great skill checks while injured

3,092

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,164

Finished repairs of generators while injured

215

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,280

Hits dodged by vaults

592

Basic attacks and projectiles dodged

9,303

Escapes after stunning killer using pallet

1,755

Escapes from killer gasp

84

Hooks sabotaged

27

Chases escaped after being injured in this chase

3,255

Chases lost by hiding in locker

8

Revealed killer aura

844

Unhooked yourself

40

Amount of screams

17,714

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,000

Blind killer using flashlight

1,183

Perform a fast vault within 3 seconds of getting hit

1,128

Pallet stun the Killer while holding a rare, common, or uncommon item

1,049

Trials where you've revealed or seen the Killer's aura 11+ times

1,906

Escapes

Escapes

Total escapes

1,025

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

5

Escapes with new item

51

Escapes with somebody else item

4

Escapes being injured with for over half a match

150

Escapes while being downed at most once

655

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

903

Escapes healthy or injured through hatch

60

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

10

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

8,653

Obsessions sacrificed

1,932

Kills (Memento mories)

1,165

Kills (Memento mories) or sacrifices after last generator

1,818

All survivors sacrificed or killed (Memento Mori) before the last generator

579

Hooks

Hooks

Different survivors hooked in basement

569

Basement trees (3 or 4 survivors hooked in basement in this same time)

48

Survivors hooked while all remaining were injured

1,038

Survivors hooked before single generator was repaired

4,657

Survivors hooked in endgame

591

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,130

Generators damaged with Undetectable effect

434

Survivors grabbed while repairing a generator

147

Survivors grabbed while cleansing a totem

15

Generators protection

Protected 56%
Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

1,201

Survivors injured while in the basement

182

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

651

Oblivious effect applied

1,219

Survivors with Exposed effect downed

278

Survivors downed while carrying another survivor

152

Make unique survivors scream

12,974

Survivors hit with haste effect

2,957

Injure or down survivors who are Hindered

610

Survivors that holding Special Item hit

3,263

Survivors downed next to a raised pallet

13,776

Survivors downed in Exit Gate

65

Survivors downed withit 30 seconds of breaking pallet or wall

76

Preventing escape

Preventing escape

Survivors grabbed from locker

873

Hatches closed

726

Survivors hit after they drop a pallet during chase

6,918

Survivors hit while carrying another survivor

580

Survivors detected using killer instinct

8,244

Killer vaults in chase

4,810

Survivors grabbed while performing a vault

137

Meters fallen

17,325

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

30

Uncloak attacks (The Wraith)

313

Blink attacks (The Nurse)

624

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

765

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

79

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

521

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

20,209

Max Lacerations dealt (The Trickster)

46

Survivors with Broken effect downed

164

Condemned survivors (The Onryō)

168

Slams of one Survivor into another (The Mastermind)

104

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

58

Survivors hit during Tail attack (The Xenomorph)

56

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

108

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

27

Damage Survivor pursued by a Guard (The First)

29

Perfectly times grab attacks (The Ghoul)

73

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

355

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

32

Survivors downed after phase walk (The Spirit)

207

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

5,824

Survivors downed while speared (The Deathslinger)

82

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

184

Down survivor you recently teleported to (The Singularity)

5,397

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

90

Killer abilities chart

Killer abilities chart

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