Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,602,112

Max blood points amount spent on one character

5,700,000

Highest prestige level

22

Mystery boxes opened

68

Time played

310h 27m

Time played in last two weeks

0m

Blood points per hour

185,544

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

153

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

56

Killer full load-out matches

3

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 133 Yannick 15 472 643 1 294 100 100
104 134 MinReal 誰一人 15 469 775 300 138 517
104 135 R Diddy 15 469 671 4 101 541
104 136 王得发 15 469 456 117 140 553
104 137 xRoyalex 15 467 640 0 166 736
104 138 卄乇几尺ㄚ 15 466 788 444 26 152
104 139 Arthurcn123 15 466 235 132 71 377

Currently at

104 136 place

王得发 needs another

215 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

905

Obsessions healed

185

Survivors healed while you are injured

131

Survivors healed while rest are injured

375

Survivors unhooked

1,161

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

184

Survivors healed that come to you first

110

Protection hits for unhooked survivors

111

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

2,732

Survivors affected with speed boost

3

Recovered from dying state

165

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

5

Heals completed after all generators have been completed

87

Safe unhooks while broken

6

Protection hits during End Game

57

Objective actions

Objective actions

Items depleted

468

Repaired generators

1,851

Repaired damaged generators

727

Successful skill checks

18,883

Exit gates opened

207

Hex totems cleansed

44

Hex totems blessed

0

Chests opened

296

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

100

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

164

Great skill checks while injured

863

Swap held Survivor items for new ones from chests (counts once per chest)

150

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

3

Healing or repairing skill checks

3,494

Finished repairs of generators while injured

97

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,026

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,967

Escapes after stunning killer using pallet

330

Escapes from killer gasp

16

Hooks sabotaged

3

Chases escaped after being injured in this chase

831

Chases lost by hiding in locker

23

Revealed killer aura

655

Unhooked yourself

35

Amount of screams

4,237

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,700

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

283

Pallet stun the Killer while holding a rare, common, or uncommon item

296

Trials where you've revealed or seen the Killer's aura 11+ times

412

Escapes

Escapes

Total escapes

420

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

144

Escapes with somebody else item

17

Escapes being injured with for over half a match

30

Escapes while being downed at most once

279

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

347

Escapes healthy or injured through hatch

22

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

377

Obsessions sacrificed

61

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

106

Survivors hooked before single generator was repaired

81

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

58

Generators damaged with Undetectable effect

260

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

29% Protected

Unprotected 71%

Hit survivors with a basic attack while you are Undetectable

171

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

9

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

3

Make unique survivors scream

691

Survivors hit with haste effect

110

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

119

Survivors downed next to a raised pallet

475

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

32

Survivors hit after they drop a pallet during chase

124

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

405

Killer vaults in chase

136

Survivors grabbed while performing a vault

9

Meters fallen

554

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

376

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

212

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

114

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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