Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,399,618

Max blood points amount spent on one character

3,739,161

Highest prestige level

30

Mystery boxes opened

151

Time played

370h 21m

Time played in last two weeks

0m

Blood points per hour

119,886

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 695 Gaidjge 41 163 192 216 114 535
83 696 Ashe 41 162 659 916 137 631
83 697 pENESY 41 161 613 229 199 1 004
83 698 nod for father 41 158 390 51 382 1 518
83 699 Batke22 41 154 390 71 138 688
83 700 Aicdmskgamer_TTV 41 150 630 720 188 856
83 701 ngkaa_ 41 136 641 255 182 1 024

Currently at

83 698 place

nod for father needs another

3 223 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,834

Obsessions healed

413

Survivors healed while you are injured

630

Survivors healed while rest are injured

717

Survivors unhooked

1,540

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

357

Survivors healed that come to you first

161

Protection hits for unhooked survivors

257

Protection hits for carried survivors

54

Survivors saved using pallet

6

Survivors affected with boon totems

14,141

Survivors affected with speed boost

5

Recovered from dying state

336

Take a hit with the Endurance status effect

112

Survivors healed in the Basement

14

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

329

Repaired generators

1,603

Repaired damaged generators

907

Successful skill checks

28,970

Exit gates opened

192

Hex totems cleansed

34

Hex totems blessed

3

Chests opened

321

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

136

Great skill checks while injured

302

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,123

Hits dodged by vaults

106

Basic attacks and projectiles dodged

3,694

Escapes after stunning killer using pallet

141

Escapes from killer gasp

189

Hooks sabotaged

46

Chases escaped after being injured in this chase

709

Chases lost by hiding in locker

15

Revealed killer aura

7,037

Unhooked yourself

16

Amount of screams

5,451

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

400

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

153

Escapes with somebody else item

19

Escapes being injured with for over half a match

37

Escapes while being downed at most once

184

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

329

Escapes healthy or injured through hatch

12

Escaped by

97% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

51

Obsessions sacrificed

11

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

27

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

26

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

26% Protected

Unprotected 74%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

2

Make unique survivors scream

142

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

85

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

3

Survivors hit after they drop a pallet during chase

43

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

78

Killer vaults in chase

40

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

66

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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