Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

127,932,948

Max blood points amount spent on one character

9,475,278

Highest prestige level

9

Mystery boxes opened

259

Time played

443h 8m

Time played in last two weeks

51h 28m

Blood points per hour

288,701

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

88

Survivor full load-out matches

103

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

349

Killer full load-out matches

322

Ultra rare offering burned

14

Killer rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 840 Pandez 28 049 782 79 189 881
91 841 突破口 28 049 274 271 189 933
91 842 Xolotl 28 041 977 196 71 310
91 843 Maso 28 041 799 607 90 390
91 844 JOEY PEPSI 28 040 075 15 359 1 200
91 845 VanJeans 28 035 682 234 179 806
91 846 xedin.unknown 28 034 478 871 167 1 019

Currently at

91 843 place

Maso needs another

178 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,047

Obsessions healed

263

Survivors healed while you are injured

312

Survivors healed while rest are injured

385

Survivors unhooked

1,134

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

132

Survivors healed that come to you first

116

Protection hits for unhooked survivors

94

Protection hits for carried survivors

34

Survivors saved using pallet

3

Survivors affected with boon totems

2,015

Survivors affected with speed boost

155

Recovered from dying state

83

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

22

Heals completed after all generators have been completed

24

Safe unhooks while broken

2

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

389

Repaired generators

1,360

Repaired damaged generators

909

Successful skill checks

18,773

Exit gates opened

124

Hex totems cleansed

66

Hex totems blessed

0

Chests opened

172

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

67

Great skill checks while injured

329

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,651

Finished repairs of generators while injured

83

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,475

Hits dodged by vaults

102

Basic attacks and projectiles dodged

1,514

Escapes after stunning killer using pallet

275

Escapes from killer gasp

19

Hooks sabotaged

36

Chases escaped after being injured in this chase

777

Chases lost by hiding in locker

5

Revealed killer aura

335

Unhooked yourself

8

Amount of screams

3,980

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

197

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

277

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

64

Escapes with somebody else item

7

Escapes being injured with for over half a match

39

Escapes while being downed at most once

163

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

238

Escapes healthy or injured through hatch

20

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,256

Obsessions sacrificed

308

Kills (Memento mories)

153

Kills (Memento mories) or sacrifices after last generator

291

All survivors sacrificed or killed (Memento Mori) before the last generator

193

Hooks

Hooks

Different survivors hooked in basement

195

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

279

Survivors hooked before single generator was repaired

739

Survivors hooked in endgame

151

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,044

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

3

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

195

Survivors with Exposed effect downed

98

Survivors downed while carrying another survivor

74

Make unique survivors scream

1,131

Survivors hit with haste effect

468

Injure or down survivors who are Hindered

325

Survivors that holding Special Item hit

82

Survivors downed next to a raised pallet

1,811

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

320

Preventing escape

Preventing escape

Survivors grabbed from locker

142

Hatches closed

134

Survivors hit after they drop a pallet during chase

928

Survivors hit while carrying another survivor

206

Survivors detected using killer instinct

2,394

Killer vaults in chase

729

Survivors grabbed while performing a vault

10

Meters fallen

1,434

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

307

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

58

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

167

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

1,145

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

56

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

197

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

127

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

72

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

171

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

137

Intoxicated survivors downed (The Clown)

147

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

212

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

139

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

116

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

94

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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