Total blood points earned

210,915,964

Max blood points amount spent on one character

20,855,266

Time played

1717h 19m

Time played in last two weeks

1h 27m

Blood points per hour

122,817

Estimated playtime per role

40% Survivor

Killer 60%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

122

Survivor full load-out matches

236

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

642

Killer full load-out matches

363

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 839 septyniosminutes 210 939 481 2 954 816 3 140
45 840 不爱吃香菜 210 937 900 1 479 950 3 494
45 841 30那种事情不要口阿 210 916 083 1 288 1 124 4 784
45 842 Nur Liebe 210 915 964 3 603 664 2 975
45 843 Deputy Airball 210 912 970 5 369 607 1 931
45 844 spend 210 905 031 258 824 2 916
45 845 TheNinth 210 904 298 3 134 306 1 081

Currently at

45 842 place

Nur Liebe needs another

119 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,043

Obsessions healed

485

Survivors healed while you are injured

478

Survivors healed while rest are injured

658

Survivors unhooked

2,441

Survivors saved (from dying state/hook) in endgame

85

Knocked (In dying state) survivors healed

275

Survivors healed that come to you first

206

Protection hits for unhooked survivors

283

Protection hits for carried survivors

131

Survivors saved using pallet

13

Survivors affected with boon totems

8,443

Survivors affected with speed boost

4

Recovered from dying state

197

Take a hit with the Endurance status effect

235

Survivors healed in the Basement

94

Heals completed after all generators have been completed

14

Safe unhooks while broken

2

Protection hits during End Game

6

Objective actions

Objective actions

Highest prestige level

26

Mystery boxes opened

1,188

Items depleted

400

Repaired generators

2,975

Repaired damaged generators

2,216

Successful skill checks

42,849

Exit gates opened

343

Hex totems cleansed

79

Hex totems blessed

0

Chests opened

192

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

130

Great skill checks while injured

334

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

282

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,542

Hits dodged by vaults

459

Basic attacks and projectiles dodged

5,920

Escapes after stunning killer using pallet

772

Escapes from killer gasp

164

Hooks sabotaged

52

Chases escaped after being injured in this chase

2,054

Chases lost by hiding in locker

21

Revealed killer aura

624

Unhooked yourself

34

Amount of screams

6,615

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

664

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

58

Escapes through hatch crawling (In dying state)

5

Escapes with new item

73

Escapes with somebody else item

15

Escapes being injured with for over half a match

86

Escapes while being downed at most once

398

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

540

Escapes healthy or injured through hatch

53

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

17

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,603

Obsessions sacrificed

877

Kills (Memento mories)

156

Kills (Memento mories) or sacrifices after last generator

767

All survivors sacrificed or killed (Memento Mori) before the last generator

445

Hooks

Hooks

Different survivors hooked in basement

597

Basement trees (3 or 4 survivors hooked in basement in this same time)

90

Survivors hooked while all remaining were injured

240

Survivors hooked before single generator was repaired

1,847

Survivors hooked in endgame

430

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,629

Generators damaged with Undetectable effect

220

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

11

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

322

Oblivious effect applied

1,421

Survivors with Exposed effect downed

512

Survivors downed while carrying another survivor

158

Make unique survivors scream

4,396

Survivors hit with haste effect

1,677

Injure or down survivors who are Hindered

501

Survivors that holding Special Item hit

201

Survivors downed next to a raised pallet

4,393

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

323

Hatches closed

256

Survivors hit after they drop a pallet during chase

2,713

Survivors hit while carrying another survivor

508

Survivors detected using killer instinct

2,526

Killer vaults in chase

2,122

Survivors grabbed while performing a vault

9

Meters fallen

1,372

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

727

Blink attacks (The Nurse)

574

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

250

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

207

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

473

Trials where all survivors suffered from madness 3 (The Doctor)

60

Hatchets thrown (The Huntress)

1,011

Survivors put to sleep (The Nightmare)

235

Reverse bear-traps put on survivors (The Pig)

86

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

1,115

Max Lacerations dealt (The Trickster)

228

Survivors with Broken effect downed

228

Condemned survivors (The Onryō)

439

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

54

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

220

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

103

Damage Survivor pursued by a Guard (The First)

117

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

41,397

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

314

Intoxicated survivors downed (The Clown)

220

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

88

Survivors downed while having max Sickness (The Plague)

162

Marked survivors downed (The Ghostface)

120

Survivors downed with Demon Fury (The Oni)

104

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

211

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

161

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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