Steam avatar

88

76561199135652309

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

112,361,395

Max blood points amount spent on one character

9,900,000

Highest prestige level

23

Mystery boxes opened

83

Time played

613h 37m

Time played in last two weeks

0m

Blood points per hour

183,113

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

183

Survivor full load-out matches

1,115

Ultra rare addon warded without a protection ward

160

Survivor rank
Iridescent I

Iridescent I

Adept progress 75%

38 / 51

Survivor
Got 38 Left 13
Killer

Killer

Killer perfect matches (5 000 points each category)

156

Killer full load-out matches

283

Ultra rare offering burned

11

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 911 Hope 59 978 547 778 227 896
78 912 Bob4o_437 59 971 638 469 223 1 008
78 913 itzVereniX 59 971 228 82 436 2 038
78 914 top manser fail 59 967 346 689 347 1 302
78 915 Okabe Rintarou 59 965 092 538 572 2 171
78 916 Vey 59 963 330 0 708 3 312
78 917 Ramen 59 962 241 1 081 270 1 244

Currently at

78 914 place

top manser fail needs another

3 882 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,321

Obsessions healed

578

Survivors healed while you are injured

703

Survivors healed while rest are injured

874

Survivors unhooked

2,378

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

247

Survivors healed that come to you first

232

Protection hits for unhooked survivors

337

Protection hits for carried survivors

118

Survivors saved using pallet

27

Survivors affected with boon totems

6,068

Survivors affected with speed boost

16

Recovered from dying state

30

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

13

Heals completed after all generators have been completed

39

Safe unhooks while broken

4

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

1,072

Repaired generators

2,494

Repaired damaged generators

2,374

Successful skill checks

40,401

Exit gates opened

279

Hex totems cleansed

152

Hex totems blessed

3

Chests opened

896

Chests opened in basement

171

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

36

Great skill checks while injured

422

Swap held Survivor items for new ones from chests (counts once per chest)

89

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,097

Finished repairs of generators while injured

76

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,502

Hits dodged by vaults

196

Basic attacks and projectiles dodged

4,657

Escapes after stunning killer using pallet

886

Escapes from killer gasp

118

Hooks sabotaged

264

Chases escaped after being injured in this chase

1,832

Chases lost by hiding in locker

22

Revealed killer aura

1,299

Unhooked yourself

31

Amount of screams

1,661

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

101

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

190

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

662

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

14

Escapes with new item

199

Escapes with somebody else item

17

Escapes being injured with for over half a match

117

Escapes while being downed at most once

400

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

514

Escapes healthy or injured through hatch

78

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

808

Obsessions sacrificed

207

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

132

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

364

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

677

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

1

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

272

Survivors with Exposed effect downed

88

Survivors downed while carrying another survivor

26

Make unique survivors scream

1,137

Survivors hit with haste effect

467

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

981

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

77

Survivors hit after they drop a pallet during chase

434

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

454

Killer vaults in chase

373

Survivors grabbed while performing a vault

0

Meters fallen

94

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

53

Blink attacks (The Nurse)

631

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

241

Trials where all survivors suffered from madness 3 (The Doctor)

35

Hatchets thrown (The Huntress)

781

Survivors put to sleep (The Nightmare)

228

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

26

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

9

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

109

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

91

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

164

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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