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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

1,070,700

Max blood points amount spent on one character

13,060,000

Highest prestige level

16

Mystery boxes opened

5

Time played

987h 16m

Time played in last two weeks

111h 59m

Blood points per hour

18

Estimated playtime per role

Survivor 88%
Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

267

Survivor rank

Iridescent II, 2 pipes

Survivor full load-out matches

1,048

Ultra rare addon warded without a protection ward

160

Items depleted

637

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

83

Killer rank

Silver II, 2 pipes

Killer full load-out matches

133

Ultra rare offering burned

40

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,410

Obsessions healed

560

Survivors healed while you are injured

503

Survivors healed while rest are injured

779

Survivors unhooked

2,570

Survivors saved (from dying state/hook) in endgame

97

Knocked (In dying state) survivors healed

332

Survivors healed that come to you first

224

Protection hits for unhooked survivors

195

Protection hits for carried survivors

110

Survivors saved using pallet

8

Survivors affected with boon totems

8,017

Survivors affected with speed boost

0

Recovered from dying state

274

Take a hit with the Endurance status effect

265

Survivors healed in the Basement

43

Heals completed after all generators have been completed

247

Safe unhooks while broken

22

Protection hits during End Game

96

Objective actions

Objective actions

Repaired generators

2,213

Repaired damaged generators

884

Successful skill checks

31,902

Exit gates opened

246

Hex totems cleansed

117

Hex totems blessed

10

Chests opened

355

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

2,102

Matches in that picked up and used special item

138

Great skill checks while injured

1,243

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9,169

Finished repairs of generators while injured

246

Chests opened with a key

8

Boldness actions

Boldness actions

Vaults in chase

2,503

Hits dodged by vaults

190

Basic attacks and projectiles dodged

605

Escapes after stunning killer using pallet

613

Escapes from killer gasp

66

Hooks sabotaged

22

Chases escaped after being injured in this chase

1,415

Chases lost by hiding in locker

9

Revealed killer aura

444

Unhooked yourself

19

Amount of screams

8,305

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

509

Perform a fast vault within 3 seconds of getting hit

550

Pallet stun the Killer while holding a rare, common, or uncommon item

494

Trials where you've revealed or seen the Killer's aura 11+ times

639

Escapes

Escapes

Total escapes

545

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

3

Escapes with new item

54

Escapes with somebody else item

10

Escapes being injured with for over half a match

52

Escapes while being downed at most once

335

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

461

Escapes healthy or injured through hatch

52

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

250

Obsessions sacrificed

64

Kills (Memento mories)

146

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

153

Survivors hooked in endgame

56

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

225

Generators damaged with Undetectable effect

178

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

4

Generators protection

Protected 33%
Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

452

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

190

Oblivious effect applied

225

Survivors with Exposed effect downed

223

Survivors downed while carrying another survivor

20

Make unique survivors scream

608

Survivors hit with haste effect

96

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

681

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

109

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

24

Survivors hit after they drop a pallet during chase

191

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

435

Killer vaults in chase

162

Survivors grabbed while performing a vault

5

Meters fallen

1,391

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

250

Matches finished with one or more Hex totems remaining

44

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

46

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

60

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

176

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

31

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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