Total blood points earned

169,251,022

Max blood points amount spent on one character

14,578,732

Time played

1280h 56m

Time played in last two weeks

4h 44m

Blood points per hour

132,131

Estimated playtime per role

74% Survivor

Killer 26%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

190

Survivor full load-out matches

1,786

Ultra rare addon warded without a protection ward

481

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

358

Killer full load-out matches

532

Ultra rare offering burned

93

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 064 Crazy 37 603 754 558 292 1 176
94 065 天満 37 602 200 1 103 35 106
94 066 George Lucas The Third 37 601 736 803 62 309
94 067 cvjetic 37 600 790 382 399 1 884
94 068 T-Schaid 37 597 821 327 261 1 131
94 069 Регуліровщік 37 594 792 347 209 844
94 070 ㅇ_< 37 589 745 145 487 2 149

Currently at

94 067 place

cvjetic needs another

946 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,036

Obsessions healed

713

Survivors healed while you are injured

698

Survivors healed while rest are injured

1,183

Survivors unhooked

3,340

Survivors saved (from dying state/hook) in endgame

135

Knocked (In dying state) survivors healed

325

Survivors healed that come to you first

319

Protection hits for unhooked survivors

314

Protection hits for carried survivors

105

Survivors saved using pallet

1

Survivors affected with boon totems

10,015

Survivors affected with speed boost

167

Recovered from dying state

251

Take a hit with the Endurance status effect

164

Survivors healed in the Basement

17

Heals completed after all generators have been completed

111

Safe unhooks while broken

24

Protection hits during End Game

46

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

477

Items depleted

1,544

Repaired generators

4,990

Repaired damaged generators

1,959

Successful skill checks

62,682

Exit gates opened

551

Hex totems cleansed

154

Hex totems blessed

16

Chests opened

264

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

99

Matches with 300+ seconds of repairing generators

610

Matches in that picked up and used special item

366

Great skill checks while injured

1,745

Swap held Survivor items for new ones from chests (counts once per chest)

46

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,612

Finished repairs of generators while injured

161

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

4,417

Hits dodged by vaults

313

Basic attacks and projectiles dodged

4,694

Escapes after stunning killer using pallet

485

Escapes from killer gasp

110

Hooks sabotaged

200

Chases escaped after being injured in this chase

2,230

Chases lost by hiding in locker

10

Revealed killer aura

427

Unhooked yourself

26

Amount of screams

9,885

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,460

Blind killer using flashlight

99

Perform a fast vault within 3 seconds of getting hit

694

Pallet stun the Killer while holding a rare, common, or uncommon item

238

Trials where you've revealed or seen the Killer's aura 11+ times

1,449

Escapes

Escapes

Total escapes

974

Escapes crawling (In dying state) through exit gates

77

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

13

Escapes with new item

86

Escapes with somebody else item

12

Escapes being injured with for over half a match

121

Escapes while being downed at most once

582

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

842

Escapes healthy or injured through hatch

42

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

8

The Game (Bathroom)

21

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,376

Obsessions sacrificed

313

Kills (Memento mories)

209

Kills (Memento mories) or sacrifices after last generator

331

All survivors sacrificed or killed (Memento Mori) before the last generator

154

Hooks

Hooks

Different survivors hooked in basement

224

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

190

Survivors hooked before single generator was repaired

687

Survivors hooked in endgame

172

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

801

Generators damaged with Undetectable effect

52

Survivors grabbed while repairing a generator

78

Survivors grabbed while cleansing a totem

8

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

174

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

416

Survivors with Exposed effect downed

566

Survivors downed while carrying another survivor

46

Make unique survivors scream

1,907

Survivors hit with haste effect

247

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

330

Survivors downed next to a raised pallet

2,168

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

183

Hatches closed

135

Survivors hit after they drop a pallet during chase

832

Survivors hit while carrying another survivor

137

Survivors detected using killer instinct

121

Killer vaults in chase

373

Survivors grabbed while performing a vault

55

Meters fallen

1,678

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

29

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

202

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

1,204

Trials where each survivor was hit after teleport (The Hag)

12

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

645

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

143

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

911

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

935

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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