Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,918,478

Max blood points amount spent on one character

3,170,000

Highest prestige level

56

Mystery boxes opened

7

Time played

226h 25m

Time played in last two weeks

13h 24m

Blood points per hour

220,472

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

164

Ultra rare offering burned

3

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 509 PuiuPiu 49 920 746 1 645 231 838
80 510 SqwigglyDew14 49 920 572 818 68 286
80 511 Cry0freeze 49 919 577 1 279 207 843
80 512 dope 49 918 478 439 79 441
80 513 hi 49 912 453 52 302 1 403
80 514 scientific withchery 49 911 270 148 581 2 147
80 515 ten billion percent! 49 910 368 122 324 767

Currently at

80 512 place

dope needs another

1 099 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

308

Obsessions healed

87

Survivors healed while you are injured

93

Survivors healed while rest are injured

123

Survivors unhooked

303

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

31

Protection hits for unhooked survivors

23

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

513

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

8

Heals completed after all generators have been completed

37

Safe unhooks while broken

2

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

112

Repaired generators

441

Repaired damaged generators

163

Successful skill checks

6,596

Exit gates opened

44

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

19

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

18

Great skill checks while injured

249

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

799

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

456

Hits dodged by vaults

28

Basic attacks and projectiles dodged

596

Escapes after stunning killer using pallet

46

Escapes from killer gasp

18

Hooks sabotaged

10

Chases escaped after being injured in this chase

239

Chases lost by hiding in locker

0

Revealed killer aura

37

Unhooked yourself

2

Amount of screams

1,494

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

79

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

9

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

45

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

71

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

439

Obsessions sacrificed

113

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

147

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

343

Generators damaged with Undetectable effect

45

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

3

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

87

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

68

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

28

Make unique survivors scream

773

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

36

Survivors downed next to a raised pallet

728

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

33

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

20

Survivors hit after they drop a pallet during chase

523

Survivors hit while carrying another survivor

75

Survivors detected using killer instinct

1,648

Killer vaults in chase

956

Survivors grabbed while performing a vault

17

Meters fallen

1,736

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

270

Blink attacks (The Nurse)

360

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

51

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

151

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

162

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

40

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

346

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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