Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

124,787,307

Max blood points amount spent on one character

9,754,000

Highest prestige level

57

Mystery boxes opened

712

Time played

781h 11m

Time played in last two weeks

11h 0m

Blood points per hour

2,662

Estimated playtime per role

Survivor 81%
Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

176

Survivor rank

Bronze III, 4 pipes

Survivor full load-out matches

158

Ultra rare addon warded without a protection ward

1

Items depleted

316

Survivor Adepts

Adepts got 7
Adepts left 44
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

81

Killer rank

Ash III, 2 pipes

Killer full load-out matches

72

Ultra rare offering burned

0

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,137

Obsessions healed

474

Survivors healed while you are injured

502

Survivors healed while rest are injured

808

Survivors unhooked

2,431

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

380

Survivors healed that come to you first

207

Protection hits for unhooked survivors

250

Protection hits for carried survivors

186

Survivors saved using pallet

26

Survivors affected with boon totems

3,650

Survivors affected with speed boost

27

Recovered from dying state

285

Take a hit with the Endurance status effect

283

Survivors healed in the Basement

68

Heals completed after all generators have been completed

97

Safe unhooks while broken

13

Protection hits during End Game

55

Objective actions

Objective actions

Repaired generators

2,777

Repaired damaged generators

960

Successful skill checks

34,909

Exit gates opened

244

Hex totems cleansed

126

Hex totems blessed

0

Chests opened

989

Chests opened in basement

295

Escapes when playing without any perk and repaired generator(s)

41

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

178

Great skill checks while injured

1,017

Swap held Survivor items for new ones from chests (counts once per chest)

147

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,635

Finished repairs of generators while injured

58

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,532

Hits dodged by vaults

175

Basic attacks and projectiles dodged

3,266

Escapes after stunning killer using pallet

896

Escapes from killer gasp

115

Hooks sabotaged

214

Chases escaped after being injured in this chase

1,395

Chases lost by hiding in locker

38

Revealed killer aura

266

Unhooked yourself

28

Amount of screams

9,111

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

198

Perform a fast vault within 3 seconds of getting hit

485

Pallet stun the Killer while holding a rare, common, or uncommon item

433

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

646

Escapes crawling (In dying state) through exit gates

64

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

12

Escapes with new item

405

Escapes with somebody else item

19

Escapes being injured with for over half a match

68

Escapes while being downed at most once

382

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

506

Escapes healthy or injured through hatch

64

Escaped by

Exit Gates 88%
Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

10

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

510

Obsessions sacrificed

113

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

132

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

218

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

184

Generators damaged with Undetectable effect

79

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 54%
Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

272

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

96

Oblivious effect applied

283

Survivors with Exposed effect downed

185

Survivors downed while carrying another survivor

29

Make unique survivors scream

686

Survivors hit with haste effect

58

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

695

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

48

Survivors hit after they drop a pallet during chase

255

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

1,196

Killer vaults in chase

274

Survivors grabbed while performing a vault

13

Meters fallen

956

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

116

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

116

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

78

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

45

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

52

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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