Total blood points earned

44,979,811

Max blood points amount spent on one character

3,839,275

Time played

234h 50m

Time played in last two weeks

13h 22m

Blood points per hour

191,539

Estimated playtime per role

24% Survivor

Killer 76%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

1

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

184

Killer full load-out matches

30

Ultra rare offering burned

0

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 321 Jantex246 21 386 508 240 73 380
102 322 Dreamer 21 384 856 355 99 606
102 323 vulcESY 21 380 323 196 268 1 227
102 324 cam morin 21 378 461 724 62 238
102 325 AndreeaWrd 21 375 960 66 148 748
102 326 norget 21 375 771 289 117 530
102 327 Vergil™ 21 375 674 307 56 282

Currently at

102 324 place

cam morin needs another

1 862 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

240

Obsessions healed

54

Survivors healed while you are injured

73

Survivors healed while rest are injured

93

Survivors unhooked

357

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

21

Protection hits for unhooked survivors

48

Protection hits for carried survivors

18

Survivors saved using pallet

1

Survivors affected with boon totems

498

Survivors affected with speed boost

5

Recovered from dying state

38

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

1

Heals completed after all generators have been completed

11

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

8

Mystery boxes opened

153

Items depleted

88

Repaired generators

381

Repaired damaged generators

134

Successful skill checks

3,329

Exit gates opened

35

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

49

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

18

Great skill checks while injured

59

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

541

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

309

Hits dodged by vaults

13

Basic attacks and projectiles dodged

411

Escapes after stunning killer using pallet

89

Escapes from killer gasp

10

Hooks sabotaged

5

Chases escaped after being injured in this chase

167

Chases lost by hiding in locker

4

Revealed killer aura

34

Unhooked yourself

23

Amount of screams

1,062

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

21

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

53

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

78

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

947

Obsessions sacrificed

241

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

151

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

95

Survivors hooked before single generator was repaired

817

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

554

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

7

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

157

Oblivious effect applied

294

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

54

Make unique survivors scream

1,187

Survivors hit with haste effect

312

Injure or down survivors who are Hindered

104

Survivors that holding Special Item hit

129

Survivors downed next to a raised pallet

1,182

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

206

Preventing escape

Preventing escape

Survivors grabbed from locker

87

Hatches closed

82

Survivors hit after they drop a pallet during chase

463

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

813

Killer vaults in chase

212

Survivors grabbed while performing a vault

6

Meters fallen

622

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

114

Blink attacks (The Nurse)

138

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

210

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

148

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

222

Survivors put to sleep (The Nightmare)

14

Reverse bear-traps put on survivors (The Pig)

25

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

189

Max Lacerations dealt (The Trickster)

121

Survivors with Broken effect downed

94

Condemned survivors (The Onryō)

56

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

9

Survivors hit during Tail attack (The Xenomorph)

196

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

85

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

16

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

108

Survivors downed while speared (The Deathslinger)

83

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

56

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

26

Down survivor you recently teleported to (The Singularity)

43

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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