Total blood points earned
1,220,663,409
Max blood points amount spent on one character
144,728,427
Time played
6977h 1m
Time played in last two weeks
43h 40m
Blood points per hour
174,955
Estimated playtime per role
77% Survivor
Killer 23%
Survivor
Survivor perfect matches (5 000 points each category)
1,908
Survivor full load-out matches
10,409
Ultra rare addon warded without a protection ward
3,003
Iridescent I
21 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,850
Killer full load-out matches
2,571
Ultra rare offering burned
5
Ash III
2 / 42
KillerLeaderboards
Currently at
2 876 place
† Born to die. needs another
142 706 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
11,922
Obsessions healed
2,365
Survivors healed while you are injured
2,512
Survivors healed while rest are injured
4,344
Survivors unhooked
29,187
Survivors saved (from dying state/hook) in endgame
1,990
Knocked (In dying state) survivors healed
3,892
Survivors healed that come to you first
1,037
Protection hits for unhooked survivors
2,473
Protection hits for carried survivors
422
Survivors saved using pallet
142
Survivors affected with boon totems
58,995
Survivors affected with speed boost
45
Recovered from dying state
2,091
Take a hit with the Endurance status effect
2,292
Survivors healed in the Basement
35
Heals completed after all generators have been completed
801
Safe unhooks while broken
44
Protection hits during End Game
453
Objective actions
Highest prestige level
100
Mystery boxes opened
7,579
Items depleted
2,785
Repaired generators
33,784
Repaired damaged generators
24,978
Successful skill checks
352,704
Exit gates opened
4,471
Hex totems cleansed
1,826
Hex totems blessed
5
Chests opened
1,253
Chests opened in basement
57
Escapes when playing without any perk and repaired generator(s)
581
Matches with 300+ seconds of repairing generators
5,736
Matches in that picked up and used special item
1,162
Great skill checks while injured
20,660
Swap held Survivor items for new ones from chests (counts once per chest)
142
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
16,815
Finished repairs of generators while injured
872
Chests opened with a key
1
Boldness actions
Vaults in chase
31,612
Hits dodged by vaults
2,646
Basic attacks and projectiles dodged
35,347
Escapes after stunning killer using pallet
9,309
Escapes from killer gasp
249
Hooks sabotaged
80
Chases escaped after being injured in this chase
16,433
Chases lost by hiding in locker
111
Revealed killer aura
9,815
Unhooked yourself
101
Amount of screams
54,667
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Reveal the Killer's aura for a total of 60 seconds in a single trial
42,480
Blind killer using flashlight
179
Perform a fast vault within 3 seconds of getting hit
2,850
Pallet stun the Killer while holding a rare, common, or uncommon item
3,611
Trials where you've revealed or seen the Killer's aura 11+ times
4,785
Escapes
Total escapes
7,864
Escapes crawling (In dying state) through exit gates
428
Escapes through hatch
286
Escapes through hatch crawling (In dying state)
31
Escapes with new item
675
Escapes with somebody else item
36
Escapes being injured with for over half a match
846
Escapes while being downed at most once
4,478
Escapes after unhooked yourself
36
Escapes as obsession without getting a hit as last survivor
35
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
16
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
7,150
Escapes healthy or injured through hatch
255
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
21
Escapes from maps
Disturbed Ward (Upstairs Main Building)
100
Campbell's Chapel (Upstairs Main Building)
100
Family Residence (Main Building)
57
Sanctum of Wrath (Upstairs on Shrine)
88
Mother's Dwelling (Upstairs Cottage)
74
Temple of Purgation (Main Building Basement)
54
The Pale Rose (Steamboat)
32
The Game (Bathroom)
89
Mount Ormond Resort (Chalet/Main Building)
161
Dead Dawg Saloon (Upstairs Saloon)
46
Treatment Theatre (Operation Theatre)
143
Midwich Elementary School
65
Raccoon City Police Station (1st Floor Main Hall)
123
Eyrie of Crows (Inside Eyrie)
96
Garden of Joy (Upstairs Main Building)
23
Shattered Square (Upstairs Main Building)
27
Shelter Woods (by Command Centre)
20
Toba Landing repair (Upstairs Main Building)
36
Nostromo Wreckage (Mess Hall)
47
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
21
Fallen Refuge
7
Raccoon City Police Exit Opened and Escaped
124
Killer statistics
Kills
Hooks
8,269
Obsessions sacrificed
2,048
Kills (Memento mories)
1
Kills (Memento mories) or sacrifices after last generator
1,170
All survivors sacrificed or killed (Memento Mori) before the last generator
1,685
Hooks
Different survivors hooked in basement
782
Basement trees (3 or 4 survivors hooked in basement in this same time)
24
Survivors hooked while all remaining were injured
451
Survivors hooked before single generator was repaired
3,678
Survivors hooked in endgame
742
Territory protection
Generators damaged with at least one survivor hooked
2,783
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
18
Survivors grabbed while cleansing a totem
31
Generators protection
85% Protected
Unprotected 15%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
16
Oblivious effect applied
17
Survivors with Exposed effect downed
30
Survivors downed while carrying another survivor
42
Make unique survivors scream
246
Survivors hit with haste effect
127
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
5,937
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
7
Preventing escape
Survivors grabbed from locker
68
Hatches closed
753
Survivors hit after they drop a pallet during chase
4,715
Survivors hit while carrying another survivor
247
Survivors detected using killer instinct
0
Killer vaults in chase
215
Survivors grabbed while performing a vault
0
Meters fallen
16
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
568
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
5
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
80
Trials where each survivor was hit after teleport (The Hag)
3
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
36,281
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
1,329
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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