Overall statistics
Account overall
Total blood points earned
81,649,574
Max blood points amount spent on one character
14,935,000
Highest prestige level
50
Mystery boxes opened
926
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
86% Survivor
Killer 14%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
162
Survivor full load-out matches
1,576
Ultra rare addon warded without a protection ward
7
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
45
Killer full load-out matches
76
Ultra rare offering burned
1
Ash IV
0 / 42
KillerLeaderboards
Currently at
78 426 place
Gunther needs another
444 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
2,097
Obsessions healed
536
Survivors healed while you are injured
923
Survivors healed while rest are injured
1,152
Survivors unhooked
3,741
Survivors saved (from dying state/hook) in endgame
148
Knocked (In dying state) survivors healed
1,326
Survivors healed that come to you first
139
Protection hits for unhooked survivors
506
Protection hits for carried survivors
300
Survivors saved using pallet
85
Survivors affected with boon totems
4,159
Survivors affected with speed boost
174
Recovered from dying state
666
Take a hit with the Endurance status effect
675
Survivors healed in the Basement
17
Heals completed after all generators have been completed
0
Safe unhooks while broken
10
Protection hits during End Game
0
Objective actions
Items depleted
188
Repaired generators
2,212
Repaired damaged generators
1,465
Successful skill checks
28,357
Exit gates opened
279
Hex totems cleansed
111
Hex totems blessed
2
Chests opened
177
Chests opened in basement
26
Escapes when playing without any perk and repaired generator(s)
9
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
156
Great skill checks while injured
655
Swap held Survivor items for new ones from chests (counts once per chest)
16
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
7,645
Hits dodged by vaults
925
Basic attacks and projectiles dodged
13,411
Escapes after stunning killer using pallet
1,403
Escapes from killer gasp
144
Hooks sabotaged
38
Chases escaped after being injured in this chase
1,656
Chases lost by hiding in locker
52
Revealed killer aura
624
Unhooked yourself
41
Amount of screams
6,389
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,200
Blind killer using flashlight
667
Perform a fast vault within 3 seconds of getting hit
203
Pallet stun the Killer while holding a rare, common, or uncommon item
77
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
787
Escapes crawling (In dying state) through exit gates
155
Escapes through hatch
51
Escapes through hatch crawling (In dying state)
19
Escapes with new item
80
Escapes with somebody else item
47
Escapes being injured with for over half a match
313
Escapes while being downed at most once
532
Escapes after unhooked yourself
14
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
5
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
581
Escapes healthy or injured through hatch
32
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
7
Family Residence (Main Building)
4
Sanctum of Wrath (Upstairs on Shrine)
4
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
4
The Game (Bathroom)
5
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
19
Treatment Theatre (Operation Theatre)
0
Midwich Elementary School
5
Raccoon City Police Station (1st Floor Main Hall)
3
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
1
Killer statistics
Kills
Hooks
283
Obsessions sacrificed
70
Kills (Memento mories)
33
Kills (Memento mories) or sacrifices after last generator
63
All survivors sacrificed or killed (Memento Mori) before the last generator
22
Hooks
Different survivors hooked in basement
30
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
31
Survivors hooked before single generator was repaired
150
Survivors hooked in endgame
29
Territory protection
Generators damaged with at least one survivor hooked
135
Generators damaged with Undetectable effect
13
Survivors grabbed while repairing a generator
3
Survivors grabbed while cleansing a totem
1
Generators protection
58% Protected
Unprotected 42%
Hit survivors with a basic attack while you are Undetectable
52
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
6
Oblivious effect applied
167
Survivors with Exposed effect downed
55
Survivors downed while carrying another survivor
11
Make unique survivors scream
344
Survivors hit with haste effect
97
Injure or down survivors who are Hindered
8
Survivors that holding Special Item hit
30
Survivors downed next to a raised pallet
403
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
17
Hatches closed
19
Survivors hit after they drop a pallet during chase
297
Survivors hit while carrying another survivor
39
Survivors detected using killer instinct
56
Killer vaults in chase
115
Survivors grabbed while performing a vault
9
Meters fallen
663
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
9
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
9
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
381
Survivors put to sleep (The Nightmare)
11
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
2
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
7
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
7
Intoxicated survivors downed (The Clown)
2
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
4
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
14
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
2
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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