Total blood points earned

929,407,325

Max blood points amount spent on one character

75,375,732

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

72% Survivor

Killer 28%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

857

Survivor full load-out matches

2,667

Ultra rare addon warded without a protection ward

523

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

1,329

Killer full load-out matches

2,187

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
5 854 hightechniker 929 464 157 14 543 4 425 16 145
5 855 Jack,I swear 929 437 239 9 875 2 979 10 250
5 856 bear force one 929 421 324 1 153 5 494 20 113
5 857 Ranma 929 407 325 6 541 4 922 20 912
5 858 我叫山雞 雞巴的雞 929 385 247 6 036 3 336 10 351
5 859 Zyrvahn 929 323 156 9 019 4 047 14 247
5 860 narayaN 929 319 639 22 627 5 607 18 052

Currently at

5 857 place

Ranma needs another

13 999 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,850

Obsessions healed

1,070

Survivors healed while you are injured

1,268

Survivors healed while rest are injured

1,666

Survivors unhooked

15,240

Survivors saved (from dying state/hook) in endgame

1,227

Knocked (In dying state) survivors healed

2,027

Survivors healed that come to you first

328

Protection hits for unhooked survivors

2,182

Protection hits for carried survivors

410

Survivors saved using pallet

73

Survivors affected with boon totems

29,495

Survivors affected with speed boost

150

Recovered from dying state

458

Take a hit with the Endurance status effect

531

Survivors healed in the Basement

8

Heals completed after all generators have been completed

116

Safe unhooks while broken

15

Protection hits during End Game

71

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

8,955

Items depleted

4,406

Repaired generators

20,912

Repaired damaged generators

14,751

Successful skill checks

230,815

Exit gates opened

2,541

Hex totems cleansed

1,464

Hex totems blessed

40

Chests opened

4,079

Chests opened in basement

266

Escapes when playing without any perk and repaired generator(s)

65

Matches with 300+ seconds of repairing generators

3,655

Matches in that picked up and used special item

236

Great skill checks while injured

2,222

Swap held Survivor items for new ones from chests (counts once per chest)

52

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

6,335

Finished repairs of generators while injured

232

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

20,474

Hits dodged by vaults

1,895

Basic attacks and projectiles dodged

28,816

Escapes after stunning killer using pallet

3,972

Escapes from killer gasp

299

Hooks sabotaged

399

Chases escaped after being injured in this chase

7,449

Chases lost by hiding in locker

55

Revealed killer aura

3,013

Unhooked yourself

109

Amount of screams

12,309

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,040

Blind killer using flashlight

175

Perform a fast vault within 3 seconds of getting hit

313

Pallet stun the Killer while holding a rare, common, or uncommon item

294

Trials where you've revealed or seen the Killer's aura 11+ times

1,065

Escapes

Escapes

Total escapes

4,922

Escapes crawling (In dying state) through exit gates

214

Escapes through hatch

159

Escapes through hatch crawling (In dying state)

22

Escapes with new item

1,624

Escapes with somebody else item

121

Escapes being injured with for over half a match

676

Escapes while being downed at most once

2,631

Escapes after unhooked yourself

39

Escapes as obsession without getting a hit as last survivor

20

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

4,549

Escapes healthy or injured through hatch

137

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

74

Campbell's Chapel (Upstairs Main Building)

69

Family Residence (Main Building)

54

Sanctum of Wrath (Upstairs on Shrine)

71

Mother's Dwelling (Upstairs Cottage)

62

Temple of Purgation (Main Building Basement)

46

The Pale Rose (Steamboat)

65

The Game (Bathroom)

70

Mount Ormond Resort (Chalet/Main Building)

112

Dead Dawg Saloon (Upstairs Saloon)

71

Treatment Theatre (Operation Theatre)

65

Midwich Elementary School

56

Raccoon City Police Station (1st Floor Main Hall)

50

Eyrie of Crows (Inside Eyrie)

48

Garden of Joy (Upstairs Main Building)

32

Shattered Square (Upstairs Main Building)

24

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

45

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,541

Obsessions sacrificed

1,569

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

2,146

All survivors sacrificed or killed (Memento Mori) before the last generator

842

Hooks

Hooks

Different survivors hooked in basement

1,324

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

416

Survivors hooked before single generator was repaired

1,989

Survivors hooked in endgame

1,705

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,803

Generators damaged with Undetectable effect

314

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

18

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

281

Oblivious effect applied

924

Survivors with Exposed effect downed

672

Survivors downed while carrying another survivor

51

Make unique survivors scream

2,031

Survivors hit with haste effect

1,042

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

64

Survivors downed next to a raised pallet

5,292

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

133

Hatches closed

738

Survivors hit after they drop a pallet during chase

2,020

Survivors hit while carrying another survivor

296

Survivors detected using killer instinct

1,820

Killer vaults in chase

508

Survivors grabbed while performing a vault

2

Meters fallen

391

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

51

Uncloak attacks (The Wraith)

352

Blink attacks (The Nurse)

1,344

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

168

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

478

Trials where each survivor was hit after teleport (The Hag)

13

Shocks (The Doctor)

647

Trials where all survivors suffered from madness 3 (The Doctor)

124

Hatchets thrown (The Huntress)

68,240

Survivors put to sleep (The Nightmare)

221

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

75

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

148

Survivors with Broken effect downed

286

Condemned survivors (The Onryō)

6

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

10

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

79

Survivors downed by 24m+ hatchet throw (The Huntress)

400

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

138

Survivors downed after phase walk (The Spirit)

163

Deep wounded survivors downed (The Legion)

215

Survivors downed while having max Sickness (The Plague)

123

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

261

Survivors downed while speared (The Deathslinger)

80

Survivors downed with Victor clinging (The Twins)

25

Survivors downed while contaminated (The Nemesis)

115

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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