Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,252,766

Max blood points amount spent on one character

1,920,000

Highest prestige level

21

Mystery boxes opened

1

Time played

218h 37m

Time played in last two weeks

24h 39m

Blood points per hour

165,828

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

125

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

90

Killer full load-out matches

101

Ultra rare offering burned

13

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 354 DracDonix 5 824 029 61 32 162
108 355 Jeriece 5 821 991 134 18 101
108 356 Great Beebo 5 818 868 138 15 91
108 357 cardian_boardson 5 817 945 115 9 57
108 358 Pop 5 813 574 208 55 191
108 359 Business skeleton 5 812 654 83 19 72
108 360 Haka-Chan 5 811 205 121 10 109

Currently at

108 357 place

cardian_boardson needs another

923 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

324

Obsessions healed

66

Survivors healed while you are injured

79

Survivors healed while rest are injured

174

Survivors unhooked

422

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

17

Protection hits for unhooked survivors

27

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

1,811

Survivors affected with speed boost

0

Recovered from dying state

24

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

1

Heals completed after all generators have been completed

15

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

273

Repaired generators

429

Repaired damaged generators

92

Successful skill checks

6,640

Exit gates opened

33

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

43

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

12

Great skill checks while injured

85

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,512

Finished repairs of generators while injured

65

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

409

Hits dodged by vaults

56

Basic attacks and projectiles dodged

673

Escapes after stunning killer using pallet

86

Escapes from killer gasp

31

Hooks sabotaged

65

Chases escaped after being injured in this chase

214

Chases lost by hiding in locker

1

Revealed killer aura

107

Unhooked yourself

6

Amount of screams

1,492

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

89

Pallet stun the Killer while holding a rare, common, or uncommon item

55

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

15

Escapes with somebody else item

1

Escapes being injured with for over half a match

18

Escapes while being downed at most once

58

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

87

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

569

Obsessions sacrificed

128

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

351

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

378

Generators damaged with Undetectable effect

238

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

3

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

213

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

72

Survivors with Exposed effect downed

197

Survivors downed while carrying another survivor

32

Make unique survivors scream

977

Survivors hit with haste effect

358

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

824

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

32

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

33

Survivors hit after they drop a pallet during chase

346

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

1,083

Killer vaults in chase

163

Survivors grabbed while performing a vault

4

Meters fallen

338

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

223

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

20

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

214

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

204

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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