Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,559,456

Max blood points amount spent on one character

5,140,000

Highest prestige level

20

Mystery boxes opened

98

Time played

380h 31m

Time played in last two weeks

7h 4m

Blood points per hour

195,943

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

65

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

320

Killer full load-out matches

404

Ultra rare offering burned

0

Killer rank
Iridescent III

Iridescent III

5 / 5 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 245 shortkid ツ 9 957 731 201 195 595
106 246 ZeakQ 9 957 346 7 73 445
106 247 Fozeyr 9 953 040 82 163 759
106 248 megan dic'chiis 9 952 288 186 47 212
106 249 imbek 9 950 010 356 63 281
106 250 W☯jtas 9 949 541 171 43 223
106 251 Biru 9 948 340 6 131 580

Currently at

106 248 place

megan dic'chiis needs another

752 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

344

Obsessions healed

74

Survivors healed while you are injured

58

Survivors healed while rest are injured

127

Survivors unhooked

338

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

40

Protection hits for unhooked survivors

22

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

940

Survivors affected with speed boost

8

Recovered from dying state

34

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

2

Heals completed after all generators have been completed

15

Safe unhooks while broken

7

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

82

Repaired generators

503

Repaired damaged generators

161

Successful skill checks

7,307

Exit gates opened

48

Hex totems cleansed

22

Hex totems blessed

1

Chests opened

49

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

32

Great skill checks while injured

285

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

514

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

308

Hits dodged by vaults

27

Basic attacks and projectiles dodged

487

Escapes after stunning killer using pallet

37

Escapes from killer gasp

14

Hooks sabotaged

12

Chases escaped after being injured in this chase

254

Chases lost by hiding in locker

1

Revealed killer aura

416

Unhooked yourself

3

Amount of screams

1,760

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

91

Escapes

Escapes

Total escapes

106

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

19

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

94

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,196

Obsessions sacrificed

275

Kills (Memento mories)

244

Kills (Memento mories) or sacrifices after last generator

298

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

153

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

863

Survivors hooked in endgame

132

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

630

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

7

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

203

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

154

Oblivious effect applied

873

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

47

Make unique survivors scream

2,224

Survivors hit with haste effect

226

Injure or down survivors who are Hindered

141

Survivors that holding Special Item hit

246

Survivors downed next to a raised pallet

2,307

Survivors downed in Exit Gate

50

Survivors downed withit 30 seconds of breaking pallet or wall

96

Preventing escape

Preventing escape

Survivors grabbed from locker

118

Hatches closed

99

Survivors hit after they drop a pallet during chase

698

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

1,134

Killer vaults in chase

610

Survivors grabbed while performing a vault

39

Meters fallen

4,606

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

108

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

472

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

10,258

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

101

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

323

Condemned survivors (The Onryō)

321

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

70

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

65

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

70

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

22

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

19

Survivors downed with chainsaw (The Cannibal)

50

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

111

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

100

Down survivor using UVX (The Unknown)

33

Whip downs (The Krause)

9

Killer abilities chart

Killer abilities chart

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