Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,850,995

Max blood points amount spent on one character

2,370,000

Highest prestige level

5

Mystery boxes opened

177

Time played

163h 21m

Time played in last two weeks

0m

Blood points per hour

121,524

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

10

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

20

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 004 device 1 690 694 0 17 87
113 005 Der Keksogorgon 1 690 261 22 9 34
113 006 cloud 1 689 743 0 3 29
113 007 SpongeLord62 1 689 327 94 4 14
113 008 Rapture 1 687 317 0 16 61
113 009 Mark 1 686 144 17 26 144
113 010 паук жизни 1 685 775 5 24 155

Currently at

113 007 place

SpongeLord62 needs another

416 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

584

Obsessions healed

148

Survivors healed while you are injured

85

Survivors healed while rest are injured

146

Survivors unhooked

616

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

64

Protection hits for unhooked survivors

36

Protection hits for carried survivors

32

Survivors saved using pallet

4

Survivors affected with boon totems

900

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

6

Heals completed after all generators have been completed

15

Safe unhooks while broken

8

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

126

Repaired generators

362

Repaired damaged generators

141

Successful skill checks

7,076

Exit gates opened

56

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

109

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

66

Great skill checks while injured

129

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

36

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

926

Hits dodged by vaults

39

Basic attacks and projectiles dodged

732

Escapes after stunning killer using pallet

213

Escapes from killer gasp

16

Hooks sabotaged

4

Chases escaped after being injured in this chase

394

Chases lost by hiding in locker

1

Revealed killer aura

59

Unhooked yourself

10

Amount of screams

2,253

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

43

Perform a fast vault within 3 seconds of getting hit

216

Pallet stun the Killer while holding a rare, common, or uncommon item

89

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

98

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

15

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

90

Escapes healthy or injured through hatch

4

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

269

Obsessions sacrificed

72

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

150

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

158

Generators damaged with Undetectable effect

141

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

18

Make unique survivors scream

434

Survivors hit with haste effect

71

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

392

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

21

Survivors hit after they drop a pallet during chase

195

Survivors hit while carrying another survivor

40

Survivors detected using killer instinct

67

Killer vaults in chase

107

Survivors grabbed while performing a vault

9

Meters fallen

890

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

715

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

141

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

167

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

90

Intoxicated survivors downed (The Clown)

38

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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