Total blood points earned

145,985,628

Max blood points amount spent on one character

24,442,413

Time played

2171h 54m

Time played in last two weeks

0m

Blood points per hour

67,216

Estimated playtime per role

100% Survivor

Killer 0%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

426

Survivor full load-out matches

525

Ultra rare addon warded without a protection ward

588

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 461 say gex 145 991 385 347 494 2 440
58 462 Knight_Mogu 145 989 686 1 136 835 3 293
58 463 El Jajas 145 989 469 549 627 3 749
58 464 marshpillow <3 QAQ 145 985 628 48 2 521 12 037
58 465 朝朝 145 983 669 3 156 1 011 3 359
58 466 Askeladden 145 979 884 2 118 618 2 787
58 467 Taba'ki 145 976 148 1 889 498 2 696

Currently at

58 464 place

marshpillow <3 QAQ needs another

3 841 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,281

Obsessions healed

1,612

Survivors healed while you are injured

1,640

Survivors healed while rest are injured

2,498

Survivors unhooked

9,873

Survivors saved (from dying state/hook) in endgame

365

Knocked (In dying state) survivors healed

1,231

Survivors healed that come to you first

771

Protection hits for unhooked survivors

835

Protection hits for carried survivors

196

Survivors saved using pallet

53

Survivors affected with boon totems

25,153

Survivors affected with speed boost

5

Recovered from dying state

630

Take a hit with the Endurance status effect

951

Survivors healed in the Basement

167

Heals completed after all generators have been completed

83

Safe unhooks while broken

33

Protection hits during End Game

31

Objective actions

Objective actions

Highest prestige level

57

Mystery boxes opened

715

Items depleted

1,650

Repaired generators

12,037

Repaired damaged generators

13,974

Successful skill checks

180,394

Exit gates opened

1,099

Hex totems cleansed

447

Hex totems blessed

37

Chests opened

1,148

Chests opened in basement

121

Escapes when playing without any perk and repaired generator(s)

94

Matches with 300+ seconds of repairing generators

924

Matches in that picked up and used special item

410

Great skill checks while injured

3,798

Swap held Survivor items for new ones from chests (counts once per chest)

49

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,058

Finished repairs of generators while injured

157

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

12,318

Hits dodged by vaults

911

Basic attacks and projectiles dodged

16,155

Escapes after stunning killer using pallet

1,613

Escapes from killer gasp

233

Hooks sabotaged

47

Chases escaped after being injured in this chase

7,744

Chases lost by hiding in locker

41

Revealed killer aura

2,421

Unhooked yourself

189

Amount of screams

19,145

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

73

Perform a fast vault within 3 seconds of getting hit

758

Pallet stun the Killer while holding a rare, common, or uncommon item

158

Trials where you've revealed or seen the Killer's aura 11+ times

592

Escapes

Escapes

Total escapes

2,521

Escapes crawling (In dying state) through exit gates

225

Escapes through hatch

213

Escapes through hatch crawling (In dying state)

31

Escapes with new item

394

Escapes with somebody else item

72

Escapes being injured with for over half a match

299

Escapes while being downed at most once

1,595

Escapes after unhooked yourself

62

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

19

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

2,083

Escapes healthy or injured through hatch

182

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

35

Campbell's Chapel (Upstairs Main Building)

34

Family Residence (Main Building)

27

Sanctum of Wrath (Upstairs on Shrine)

32

Mother's Dwelling (Upstairs Cottage)

41

Temple of Purgation (Main Building Basement)

36

The Pale Rose (Steamboat)

22

The Game (Bathroom)

37

Mount Ormond Resort (Chalet/Main Building)

62

Dead Dawg Saloon (Upstairs Saloon)

25

Treatment Theatre (Operation Theatre)

47

Midwich Elementary School

33

Raccoon City Police Station (1st Floor Main Hall)

47

Eyrie of Crows (Inside Eyrie)

42

Garden of Joy (Upstairs Main Building)

24

Shattered Square (Upstairs Main Building)

18

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

42

Killer statistics

Killer statistics

Kills

Kills

Hooks

48

Obsessions sacrificed

12

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

5

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

29

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

23

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

1

Make unique survivors scream

62

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

52

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

1

Survivors hit after they drop a pallet during chase

15

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

6

Killer vaults in chase

7

Survivors grabbed while performing a vault

1

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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