Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

151,232,945

Max blood points amount spent on one character

10,220,000

Highest prestige level

69

Mystery boxes opened

811

Time played

649h 55m

Time played in last two weeks

65h 19m

Blood points per hour

3,878

Estimated playtime per role

Survivor 89%
Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

229

Survivor rank

Iridescent I

Survivor full load-out matches

1,108

Ultra rare addon warded without a protection ward

246

Items depleted

486

Survivor Adepts

Adepts got 26
Adepts left 25
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

52

Killer rank

Ash I, 4 pipes

Killer full load-out matches

98

Ultra rare offering burned

5

Killer Adepts

Adepts got 18
Adepts left 24
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,294

Obsessions healed

446

Survivors healed while you are injured

514

Survivors healed while rest are injured

1,090

Survivors unhooked

2,433

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

263

Survivors healed that come to you first

323

Protection hits for unhooked survivors

169

Protection hits for carried survivors

51

Survivors saved using pallet

3

Survivors affected with boon totems

8,106

Survivors affected with speed boost

10

Recovered from dying state

229

Take a hit with the Endurance status effect

508

Survivors healed in the Basement

33

Heals completed after all generators have been completed

299

Safe unhooks while broken

31

Protection hits during End Game

135

Objective actions

Objective actions

Repaired generators

3,221

Repaired damaged generators

967

Successful skill checks

42,223

Exit gates opened

288

Hex totems cleansed

61

Hex totems blessed

12

Chests opened

508

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

231

Matches with 300+ seconds of repairing generators

3,601

Matches in that picked up and used special item

269

Great skill checks while injured

1,115

Swap held Survivor items for new ones from chests (counts once per chest)

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,692

Finished repairs of generators while injured

356

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,644

Hits dodged by vaults

126

Basic attacks and projectiles dodged

4,018

Escapes after stunning killer using pallet

537

Escapes from killer gasp

61

Hooks sabotaged

36

Chases escaped after being injured in this chase

1,821

Chases lost by hiding in locker

9

Revealed killer aura

1,905

Unhooked yourself

24

Amount of screams

10,435

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,460

Blind killer using flashlight

253

Perform a fast vault within 3 seconds of getting hit

340

Pallet stun the Killer while holding a rare, common, or uncommon item

447

Trials where you've revealed or seen the Killer's aura 11+ times

3,894

Escapes

Escapes

Total escapes

722

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

5

Escapes with new item

182

Escapes with somebody else item

2

Escapes being injured with for over half a match

76

Escapes while being downed at most once

479

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

629

Escapes healthy or injured through hatch

41

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

306

Obsessions sacrificed

59

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

48

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

205

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

186

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 76%
Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

43

Oblivious effect applied

314

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

11

Make unique survivors scream

474

Survivors hit with haste effect

57

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

443

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

21

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

20

Survivors hit after they drop a pallet during chase

250

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

482

Killer vaults in chase

194

Survivors grabbed while performing a vault

9

Meters fallen

802

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

89

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

103

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

66

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

67

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

139

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

63

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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