Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

975,636,820

Max blood points amount spent on one character

95,446,935

Highest prestige level

100

Mystery boxes opened

4,789

Time played

4812h 27m

Time played in last two weeks

57h 54m

Blood points per hour

3,379

Estimated playtime per role

Survivor 73%
Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,303

Survivor rank

Iridescent I

Survivor full load-out matches

8,600

Ultra rare addon warded without a protection ward

1,259

Items depleted

8,940

Survivor Adepts

Adepts got 26
Adepts left 25
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

792

Killer rank

Ash II, 2 pipes

Killer full load-out matches

1,584

Ultra rare offering burned

6

Killer Adepts

Adepts got 26
Adepts left 16
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

27,432

Obsessions healed

6,131

Survivors healed while you are injured

8,237

Survivors healed while rest are injured

9,506

Survivors unhooked

20,942

Survivors saved (from dying state/hook) in endgame

1,091

Knocked (In dying state) survivors healed

5,915

Survivors healed that come to you first

1,994

Protection hits for unhooked survivors

2,406

Protection hits for carried survivors

5,425

Survivors saved using pallet

435

Survivors affected with boon totems

55,072

Survivors affected with speed boost

951

Recovered from dying state

2,584

Take a hit with the Endurance status effect

1,544

Survivors healed in the Basement

17

Heals completed after all generators have been completed

1,192

Safe unhooks while broken

13

Protection hits during End Game

637

Objective actions

Objective actions

Repaired generators

15,103

Repaired damaged generators

9,909

Successful skill checks

244,016

Exit gates opened

1,581

Hex totems cleansed

833

Hex totems blessed

53

Chests opened

1,061

Chests opened in basement

63

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

343

Matches in that picked up and used special item

1,435

Great skill checks while injured

1,522

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

5

Healing or repairing skill checks

13,468

Finished repairs of generators while injured

388

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

29,830

Hits dodged by vaults

2,925

Basic attacks and projectiles dodged

45,391

Escapes after stunning killer using pallet

5,826

Escapes from killer gasp

703

Hooks sabotaged

4,172

Chases escaped after being injured in this chase

16,706

Chases lost by hiding in locker

274

Revealed killer aura

1,386

Unhooked yourself

145

Amount of screams

28,638

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

542

Perform a fast vault within 3 seconds of getting hit

893

Pallet stun the Killer while holding a rare, common, or uncommon item

362

Trials where you've revealed or seen the Killer's aura 11+ times

384

Escapes

Escapes

Total escapes

5,778

Escapes crawling (In dying state) through exit gates

798

Escapes through hatch

174

Escapes through hatch crawling (In dying state)

22

Escapes with new item

373

Escapes with somebody else item

110

Escapes being injured with for over half a match

657

Escapes while being downed at most once

3,625

Escapes after unhooked yourself

59

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

4,806

Escapes healthy or injured through hatch

152

Escaped by

Exit Gates 97%
Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

15

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

35

Campbell's Chapel (Upstairs Main Building)

33

Family Residence (Main Building)

36

Sanctum of Wrath (Upstairs on Shrine)

37

Mother's Dwelling (Upstairs Cottage)

21

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

52

The Game (Bathroom)

40

Mount Ormond Resort (Chalet/Main Building)

45

Dead Dawg Saloon (Upstairs Saloon)

88

Treatment Theatre (Operation Theatre)

87

Midwich Elementary School

59

Raccoon City Police Station (1st Floor Main Hall)

51

Eyrie of Crows (Inside Eyrie)

32

Garden of Joy (Upstairs Main Building)

29

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

26

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

23

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

43

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

4,574

Obsessions sacrificed

1,103

Kills (Memento mories)

248

Kills (Memento mories) or sacrifices after last generator

1,089

All survivors sacrificed or killed (Memento Mori) before the last generator

725

Hooks

Hooks

Different survivors hooked in basement

769

Basement trees (3 or 4 survivors hooked in basement in this same time)

75

Survivors hooked while all remaining were injured

431

Survivors hooked before single generator was repaired

2,456

Survivors hooked in endgame

581

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,560

Generators damaged with Undetectable effect

218

Survivors grabbed while repairing a generator

91

Survivors grabbed while cleansing a totem

10

Generators protection

Protected 73%
Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

44

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

257

Oblivious effect applied

582

Survivors with Exposed effect downed

666

Survivors downed while carrying another survivor

121

Make unique survivors scream

3,763

Survivors hit with haste effect

1,015

Injure or down survivors who are Hindered

470

Survivors that holding Special Item hit

129

Survivors downed next to a raised pallet

5,993

Survivors downed in Exit Gate

50

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

255

Hatches closed

267

Survivors hit after they drop a pallet during chase

2,690

Survivors hit while carrying another survivor

374

Survivors detected using killer instinct

1,939

Killer vaults in chase

1,256

Survivors grabbed while performing a vault

34

Meters fallen

3,575

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

1,073

Blink attacks (The Nurse)

6,247

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

149

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,791

Survivors put to sleep (The Nightmare)

112

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

164

Survivors hit with Lethal Rush (The Blight)

865

Max Lacerations dealt (The Trickster)

106

Survivors with Broken effect downed

235

Condemned survivors (The Onryō)

137

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

411

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

4,825

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

50

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

71

Marked survivors downed (The Ghostface)

135

Survivors downed with Demon Fury (The Oni)

168

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

64

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

49

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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