Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,454,874

Max blood points amount spent on one character

5,147,210

Highest prestige level

9

Mystery boxes opened

656

Time played

349h 33m

Time played in last two weeks

3h 29m

Blood points per hour

258,775

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

78

Survivor full load-out matches

202

Ultra rare addon warded without a protection ward

46

Survivor rank
Gold II

Gold II

4 / 5 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

24

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 152 Levi2288 32 671 187 1 424 182 558
87 153 ОСА 32 669 457 27 140 522
87 154 TdsRambo 32 667 084 905 99 499
87 155 SpiriTea 32 661 729 131 177 743
87 156 NiceGouda 32 653 244 363 227 1 023
87 157 Angelbeats 32 646 276 104 190 695
87 158 HelloWorld 32 640 107 244 4 13

Currently at

87 155 place

SpiriTea needs another

5 355 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,744

Obsessions healed

452

Survivors healed while you are injured

375

Survivors healed while rest are injured

515

Survivors unhooked

1,681

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

188

Survivors healed that come to you first

133

Protection hits for unhooked survivors

171

Protection hits for carried survivors

15

Survivors saved using pallet

0

Survivors affected with boon totems

2,533

Survivors affected with speed boost

336

Recovered from dying state

94

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

36

Heals completed after all generators have been completed

56

Safe unhooks while broken

12

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

395

Repaired generators

1,781

Repaired damaged generators

644

Successful skill checks

22,362

Exit gates opened

200

Hex totems cleansed

73

Hex totems blessed

2

Chests opened

278

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

181

Great skill checks while injured

431

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,705

Finished repairs of generators while injured

71

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,390

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,926

Escapes after stunning killer using pallet

169

Escapes from killer gasp

52

Hooks sabotaged

40

Chases escaped after being injured in this chase

763

Chases lost by hiding in locker

8

Revealed killer aura

627

Unhooked yourself

17

Amount of screams

5,516

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

290

Pallet stun the Killer while holding a rare, common, or uncommon item

69

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

433

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

10

Escapes with new item

98

Escapes with somebody else item

8

Escapes being injured with for over half a match

28

Escapes while being downed at most once

242

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

349

Escapes healthy or injured through hatch

27

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

7

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

250

Obsessions sacrificed

53

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

49

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

157

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

231

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

17

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

18

Make unique survivors scream

499

Survivors hit with haste effect

72

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

374

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

13

Survivors hit after they drop a pallet during chase

193

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

615

Killer vaults in chase

145

Survivors grabbed while performing a vault

2

Meters fallen

171

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

86

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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