Total blood points earned

110,420,910

Max blood points amount spent on one character

7,270,000

Time played

390h 22m

Time played in last two weeks

0m

Blood points per hour

282,865

Estimated playtime per role

31% Survivor

Killer 69%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

428

Killer full load-out matches

380

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 916 Ye Vilage Idiot 17 970 389 525 1 2
103 917 Penance Through Pain 17 968 196 815 1 9
103 918 kLeX 17 965 775 90 96 460
103 919 卧烟鸑渡 17 964 362 325 43 137
103 920 shoxxx 17 963 392 202 173 647
103 921 Ghost 17 961 617 123 90 467
103 922 Jup 17 961 352 189 54 313

Currently at

103 919 place

卧烟鸑渡 needs another

1 413 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

477

Obsessions healed

108

Survivors healed while you are injured

72

Survivors healed while rest are injured

224

Survivors unhooked

421

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

58

Protection hits for unhooked survivors

28

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

705

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

3

Heals completed after all generators have been completed

49

Safe unhooks while broken

1

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

30

Mystery boxes opened

6

Items depleted

68

Repaired generators

853

Repaired damaged generators

233

Successful skill checks

9,495

Exit gates opened

82

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

136

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

26

Great skill checks while injured

291

Swap held Survivor items for new ones from chests (counts once per chest)

41

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

280

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

812

Hits dodged by vaults

79

Basic attacks and projectiles dodged

914

Escapes after stunning killer using pallet

230

Escapes from killer gasp

10

Hooks sabotaged

2

Chases escaped after being injured in this chase

467

Chases lost by hiding in locker

3

Revealed killer aura

745

Unhooked yourself

3

Amount of screams

2,067

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,700

Blind killer using flashlight

221

Perform a fast vault within 3 seconds of getting hit

188

Pallet stun the Killer while holding a rare, common, or uncommon item

242

Trials where you've revealed or seen the Killer's aura 11+ times

47

Escapes

Escapes

Total escapes

201

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

45

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

122

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

184

Escapes healthy or injured through hatch

6

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,518

Obsessions sacrificed

375

Kills (Memento mories)

338

Kills (Memento mories) or sacrifices after last generator

353

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

180

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

157

Survivors hooked before single generator was repaired

976

Survivors hooked in endgame

205

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,270

Generators damaged with Undetectable effect

319

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

3

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

373

Survivors injured while in the basement

76

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

209

Oblivious effect applied

724

Survivors with Exposed effect downed

133

Survivors downed while carrying another survivor

29

Make unique survivors scream

2,903

Survivors hit with haste effect

369

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

368

Survivors downed next to a raised pallet

3,103

Survivors downed in Exit Gate

113

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

226

Hatches closed

49

Survivors hit after they drop a pallet during chase

1,052

Survivors hit while carrying another survivor

119

Survivors detected using killer instinct

1,038

Killer vaults in chase

537

Survivors grabbed while performing a vault

34

Meters fallen

6,471

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

641

Blink attacks (The Nurse)

2,280

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

87

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

112

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

2,268

Survivors put to sleep (The Nightmare)

57

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3,360

Max Lacerations dealt (The Trickster)

276

Survivors with Broken effect downed

126

Condemned survivors (The Onryō)

95

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

68

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

21

Survivors downed while contaminated (The Nemesis)

70

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

49

Down survivor you recently teleported to (The Singularity)

232

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

100

Killer abilities chart

Killer abilities chart

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