Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

14,176,149

Max blood points amount spent on one character

1,010,000

Highest prestige level

10

Mystery boxes opened

25

Time played

107h 55m

Time played in last two weeks

0m

Blood points per hour

131,362

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

12

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

2

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 794 puue 12 040 160 366 59 313
102 795 Oke 12 039 643 62 191 551
102 796 The Cheerful Chimp 12 037 672 454 26 138
102 797 Selti 12 037 671 245 77 351
102 798 Mazicoo TTV (LIVE) 12 030 386 239 75 341
102 799 ZebraGuy 12 030 211 55 112 476
102 800 BlockBuilderR 12 029 730 244 72 238

Currently at

102 797 place

Selti needs another

1 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

277

Obsessions healed

74

Survivors healed while you are injured

73

Survivors healed while rest are injured

128

Survivors unhooked

334

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

24

Protection hits for unhooked survivors

43

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

2,180

Survivors affected with speed boost

0

Recovered from dying state

38

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

6

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

54

Repaired generators

397

Repaired damaged generators

98

Successful skill checks

5,727

Exit gates opened

26

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

125

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

333

Hits dodged by vaults

36

Basic attacks and projectiles dodged

823

Escapes after stunning killer using pallet

111

Escapes from killer gasp

20

Hooks sabotaged

7

Chases escaped after being injured in this chase

212

Chases lost by hiding in locker

7

Revealed killer aura

317

Unhooked yourself

12

Amount of screams

1,342

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

70

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

86

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

28

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

43

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

70

Escapes healthy or injured through hatch

10

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

287

Obsessions sacrificed

61

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

147

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

38

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

11

Make unique survivors scream

423

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

360

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

29

Survivors hit after they drop a pallet during chase

155

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

143

Killer vaults in chase

138

Survivors grabbed while performing a vault

3

Meters fallen

61

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

81

Blink attacks (The Nurse)

38

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

374

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

55

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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