Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

119,021,173

Max blood points amount spent on one character

6,454,867

Highest prestige level

49

Mystery boxes opened

458

Time played

564h 39m

Time played in last two weeks

4h 44m

Blood points per hour

3,513

Estimated playtime per role

Survivor 57%
Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

81

Survivor rank

Bronze III, 2 pipes

Survivor full load-out matches

587

Ultra rare addon warded without a protection ward

233

Items depleted

533

Survivor Adepts

Adepts got 30
Adepts left 21
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

74

Killer rank

Ash IV

Killer full load-out matches

87

Ultra rare offering burned

24

Killer Adepts

Adepts got 31
Adepts left 11
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,067

Obsessions healed

254

Survivors healed while you are injured

287

Survivors healed while rest are injured

385

Survivors unhooked

1,294

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

121

Survivors healed that come to you first

106

Protection hits for unhooked survivors

76

Protection hits for carried survivors

28

Survivors saved using pallet

9

Survivors affected with boon totems

4,876

Survivors affected with speed boost

50

Recovered from dying state

79

Take a hit with the Endurance status effect

99

Survivors healed in the Basement

111

Heals completed after all generators have been completed

64

Safe unhooks while broken

24

Protection hits during End Game

18

Objective actions

Objective actions

Repaired generators

1,733

Repaired damaged generators

1,079

Successful skill checks

21,372

Exit gates opened

185

Hex totems cleansed

92

Hex totems blessed

14

Chests opened

367

Chests opened in basement

111

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1,204

Matches in that picked up and used special item

89

Great skill checks while injured

640

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,152

Finished repairs of generators while injured

97

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,239

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,781

Escapes after stunning killer using pallet

204

Escapes from killer gasp

40

Hooks sabotaged

44

Chases escaped after being injured in this chase

686

Chases lost by hiding in locker

27

Revealed killer aura

604

Unhooked yourself

57

Amount of screams

3,693

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

122

Pallet stun the Killer while holding a rare, common, or uncommon item

108

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

385

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

3

Escapes with new item

80

Escapes with somebody else item

5

Escapes being injured with for over half a match

48

Escapes while being downed at most once

220

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

311

Escapes healthy or injured through hatch

34

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,041

Obsessions sacrificed

72

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

48

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

134

Survivors hooked in endgame

50

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

228

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

9

Generators protection

Protected 62%
Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

145

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

45

Survivors with Exposed effect downed

265

Survivors downed while carrying another survivor

26

Make unique survivors scream

378

Survivors hit with haste effect

70

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

432

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

42

Survivors hit after they drop a pallet during chase

223

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

315

Killer vaults in chase

126

Survivors grabbed while performing a vault

4

Meters fallen

406

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

168

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

144

Trials where all survivors suffered from madness 3 (The Doctor)

93

Hatchets thrown (The Huntress)

1,110

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

40

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

186

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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