Total blood points earned

148,606,276

Max blood points amount spent on one character

7,824,867

Time played

616h 44m

Time played in last two weeks

39h 27m

Blood points per hour

240,957

Estimated playtime per role

60% Survivor

Killer 40%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

120

Survivor full load-out matches

734

Ultra rare addon warded without a protection ward

262

Survivor rank
Silver III

Silver III

3 / 5 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

99

Ultra rare offering burned

24

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 854 shuhuang 148 610 691 1 082 845 3 370
55 855 Tox. 148 608 597 2 694 864 3 328
55 856 离魂之歌 148 606 963 1 913 608 2 330
55 857 Sin Devil 148 606 276 1 064 452 1 977
55 858 Zenkiu 148 598 023 39 520 1 892
55 859 DrunkyPunky 148 592 056 898 1 004 3 982
55 860 Soy_COCHI 148 580 585 535 1 081 4 672

Currently at

55 857 place

Sin Devil needs another

687 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,300

Obsessions healed

309

Survivors healed while you are injured

346

Survivors healed while rest are injured

465

Survivors unhooked

1,568

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

142

Survivors healed that come to you first

131

Protection hits for unhooked survivors

87

Protection hits for carried survivors

41

Survivors saved using pallet

9

Survivors affected with boon totems

6,406

Survivors affected with speed boost

50

Recovered from dying state

94

Take a hit with the Endurance status effect

124

Survivors healed in the Basement

138

Heals completed after all generators have been completed

81

Safe unhooks while broken

31

Protection hits during End Game

27

Objective actions

Objective actions

Highest prestige level

71

Mystery boxes opened

458

Items depleted

820

Repaired generators

1,977

Repaired damaged generators

1,185

Successful skill checks

25,076

Exit gates opened

218

Hex totems cleansed

120

Hex totems blessed

19

Chests opened

410

Chests opened in basement

114

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1,504

Matches in that picked up and used special item

100

Great skill checks while injured

897

Swap held Survivor items for new ones from chests (counts once per chest)

51

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,170

Finished repairs of generators while injured

151

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

1,460

Hits dodged by vaults

79

Basic attacks and projectiles dodged

2,218

Escapes after stunning killer using pallet

247

Escapes from killer gasp

45

Hooks sabotaged

144

Chases escaped after being injured in this chase

825

Chases lost by hiding in locker

28

Revealed killer aura

625

Unhooked yourself

58

Amount of screams

4,574

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

174

Pallet stun the Killer while holding a rare, common, or uncommon item

168

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

452

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

3

Escapes with new item

85

Escapes with somebody else item

6

Escapes being injured with for over half a match

60

Escapes while being downed at most once

265

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

363

Escapes healthy or injured through hatch

43

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,064

Obsessions sacrificed

79

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

155

Survivors hooked in endgame

50

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

248

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

9

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

167

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

54

Survivors with Exposed effect downed

269

Survivors downed while carrying another survivor

28

Make unique survivors scream

424

Survivors hit with haste effect

75

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

481

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

44

Survivors hit after they drop a pallet during chase

240

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

345

Killer vaults in chase

139

Survivors grabbed while performing a vault

5

Meters fallen

489

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

168

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

151

Trials where all survivors suffered from madness 3 (The Doctor)

102

Hatchets thrown (The Huntress)

1,110

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

57

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

190

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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