Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,184,676

Max blood points amount spent on one character

3,710,000

Highest prestige level

11

Mystery boxes opened

197

Time played

277h 24m

Time played in last two weeks

1m

Blood points per hour

245,799

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

390

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

76

Killer full load-out matches

115

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 060 Zeeplie 68 113 603 1 348 140 785
69 061 kiing :3 68 110 083 1 282 432 1 655
69 062 Millicent 68 101 262 279 119 493
69 063 MAJOROFJERUSALEM 68 094 999 387 220 860
69 064 xAfterLife 68 088 026 407 477 2 107
69 065 sassy_scene 68 086 675 409 260 1 045
69 066 dolphiN 68 086 297 305 279 1 503

Currently at

69 063 place

MAJOROFJERUSALEM needs another

6 263 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

784

Obsessions healed

178

Survivors healed while you are injured

111

Survivors healed while rest are injured

190

Survivors unhooked

869

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

68

Protection hits for unhooked survivors

59

Protection hits for carried survivors

33

Survivors saved using pallet

6

Survivors affected with boon totems

3,598

Survivors affected with speed boost

29

Recovered from dying state

25

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

7

Heals completed after all generators have been completed

28

Safe unhooks while broken

6

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

213

Repaired generators

860

Repaired damaged generators

357

Successful skill checks

12,305

Exit gates opened

91

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

81

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

45

Great skill checks while injured

327

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

184

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

693

Hits dodged by vaults

72

Basic attacks and projectiles dodged

1,063

Escapes after stunning killer using pallet

119

Escapes from killer gasp

22

Hooks sabotaged

33

Chases escaped after being injured in this chase

481

Chases lost by hiding in locker

5

Revealed killer aura

600

Unhooked yourself

7

Amount of screams

2,163

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

178

Perform a fast vault within 3 seconds of getting hit

117

Pallet stun the Killer while holding a rare, common, or uncommon item

106

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

220

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

120

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

198

Escapes healthy or injured through hatch

13

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

387

Obsessions sacrificed

101

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

47

Survivors hooked before single generator was repaired

315

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

38

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

10

Make unique survivors scream

564

Survivors hit with haste effect

91

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

465

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

28

Survivors hit after they drop a pallet during chase

258

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

140

Killer vaults in chase

100

Survivors grabbed while performing a vault

4

Meters fallen

381

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

552

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

217

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

30

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

477

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

99

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

57

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

59

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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