Total blood points earned

585,520,896

Max blood points amount spent on one character

40,466,235

Time played

2709h 50m

Time played in last two weeks

21h 12m

Blood points per hour

216,073

Estimated playtime per role

92% Survivor

Killer 8%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

815

Survivor full load-out matches

4,201

Ultra rare addon warded without a protection ward

67

Survivor rank
Iridescent III

Iridescent III

1 / 5 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

164

Killer full load-out matches

115

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
14 228 xie 585 644 936 178 2 813 10 808
14 229 hit_the_vericu 585 632 365 1 720 2 783 7 817
14 230 MistyyMelons TTV 585 529 156 7 390 3 109 12 485
14 231 Zari 585 520 896 974 2 709 13 237
14 232 Calenaya 585 496 946 2 543 2 368 10 959
14 233 MADAO 585 492 635 1 948 2 899 10 129
14 234 Wille † 585 471 850 1 825 3 841 14 425

Currently at

14 231 place

Zari needs another

8 260 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,984

Obsessions healed

2,806

Survivors healed while you are injured

1,476

Survivors healed while rest are injured

3,866

Survivors unhooked

7,298

Survivors saved (from dying state/hook) in endgame

405

Knocked (In dying state) survivors healed

1,862

Survivors healed that come to you first

1,016

Protection hits for unhooked survivors

1,123

Protection hits for carried survivors

299

Survivors saved using pallet

64

Survivors affected with boon totems

29,940

Survivors affected with speed boost

129

Recovered from dying state

996

Take a hit with the Endurance status effect

519

Survivors healed in the Basement

87

Heals completed after all generators have been completed

491

Safe unhooks while broken

101

Protection hits during End Game

195

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,254

Items depleted

1,667

Repaired generators

13,237

Repaired damaged generators

10,316

Successful skill checks

181,736

Exit gates opened

1,044

Hex totems cleansed

637

Hex totems blessed

11

Chests opened

1,465

Chests opened in basement

137

Escapes when playing without any perk and repaired generator(s)

225

Matches with 300+ seconds of repairing generators

1,507

Matches in that picked up and used special item

1,125

Great skill checks while injured

1,937

Swap held Survivor items for new ones from chests (counts once per chest)

204

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

5

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

16,991

Finished repairs of generators while injured

625

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

14,762

Hits dodged by vaults

969

Basic attacks and projectiles dodged

8,539

Escapes after stunning killer using pallet

2,887

Escapes from killer gasp

215

Hooks sabotaged

269

Chases escaped after being injured in this chase

4,241

Chases lost by hiding in locker

18

Revealed killer aura

15,173

Unhooked yourself

71

Amount of screams

23,331

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

11

Reveal the Killer's aura for a total of 60 seconds in a single trial

19,920

Blind killer using flashlight

1,362

Perform a fast vault within 3 seconds of getting hit

1,850

Pallet stun the Killer while holding a rare, common, or uncommon item

1,843

Trials where you've revealed or seen the Killer's aura 11+ times

4,164

Escapes

Escapes

Total escapes

2,709

Escapes crawling (In dying state) through exit gates

247

Escapes through hatch

292

Escapes through hatch crawling (In dying state)

35

Escapes with new item

459

Escapes with somebody else item

64

Escapes being injured with for over half a match

258

Escapes while being downed at most once

1,897

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

2,170

Escapes healthy or injured through hatch

257

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

15

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

26

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

27

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

9

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

47

Killer statistics

Killer statistics

Kills

Kills

Hooks

974

Obsessions sacrificed

148

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

239

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

220

Survivors hooked before single generator was repaired

255

Survivors hooked in endgame

111

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

181

Generators damaged with Undetectable effect

143

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

0

Generators protection

38% Protected

Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

282

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

65

Oblivious effect applied

181

Survivors with Exposed effect downed

181

Survivors downed while carrying another survivor

10

Make unique survivors scream

1,712

Survivors hit with haste effect

311

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

148

Survivors downed next to a raised pallet

1,339

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

55

Hatches closed

104

Survivors hit after they drop a pallet during chase

696

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

2,914

Killer vaults in chase

407

Survivors grabbed while performing a vault

26

Meters fallen

953

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

85

Blink attacks (The Nurse)

274

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

429

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

159

Deep wounded survivors downed (The Legion)

78

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

162

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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