Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,698,761

Max blood points amount spent on one character

1,604,708

Highest prestige level

27

Mystery boxes opened

101

Time played

224h 55m

Time played in last two weeks

0m

Blood points per hour

52,014

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

105

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

24

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 627 DookPoopem 9 607 481 88 115 495
106 628 Comgal 9 607 017 422 13 63
106 629 oguri cap 9 602 395 80 36 193
106 630 BABY WHINE 9 601 639 144 143 374
106 631 loverboy<3 9 600 902 301 39 146
106 632 mihnea 9 599 615 182 33 198
106 633 Bot 9 598 916 189 55 170

Currently at

106 630 place

BABY WHINE needs another

756 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

408

Obsessions healed

84

Survivors healed while you are injured

80

Survivors healed while rest are injured

125

Survivors unhooked

557

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

23

Protection hits for unhooked survivors

44

Protection hits for carried survivors

29

Survivors saved using pallet

9

Survivors affected with boon totems

682

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

130

Repaired generators

673

Repaired damaged generators

767

Successful skill checks

5,491

Exit gates opened

70

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

202

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

12

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

864

Hits dodged by vaults

67

Basic attacks and projectiles dodged

864

Escapes after stunning killer using pallet

131

Escapes from killer gasp

9

Hooks sabotaged

9

Chases escaped after being injured in this chase

162

Chases lost by hiding in locker

2

Revealed killer aura

536

Unhooked yourself

4

Amount of screams

1,338

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

209

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

5

Escapes with new item

57

Escapes with somebody else item

17

Escapes being injured with for over half a match

18

Escapes while being downed at most once

101

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

136

Escapes healthy or injured through hatch

35

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

155

Obsessions sacrificed

34

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

18

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

73

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

99

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

0

Make unique survivors scream

31

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

33

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

9

Survivors hit after they drop a pallet during chase

43

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

12

Killer vaults in chase

10

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

221

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

325

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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