Total blood points earned

219,575,772

Max blood points amount spent on one character

23,295,655

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

88% Survivor

Killer 12%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

276

Survivor full load-out matches

1,044

Ultra rare addon warded without a protection ward

129

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

186

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 429 Mr Rolling Circle 219 592 595 2 087 963 5 683
44 430 KobraKhann.TTV 219 589 377 1 067 2 335 11 180
44 431 R3BØ0Tッ 219 584 824 46 1 410 6 397
44 432 Axel 219 575 772 691 1 440 6 126
44 433 TaxEvaderAlice 219 570 795 2 772 857 3 271
44 434 Dai 219 566 907 714 1 195 5 800
44 435 Generator 219 560 330 2 207 865 3 443

Currently at

44 432 place

Axel needs another

9 052 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,984

Obsessions healed

603

Survivors healed while you are injured

781

Survivors healed while rest are injured

1,087

Survivors unhooked

4,592

Survivors saved (from dying state/hook) in endgame

174

Knocked (In dying state) survivors healed

497

Survivors healed that come to you first

366

Protection hits for unhooked survivors

470

Protection hits for carried survivors

142

Survivors saved using pallet

59

Survivors affected with boon totems

7,292

Survivors affected with speed boost

10

Recovered from dying state

318

Take a hit with the Endurance status effect

519

Survivors healed in the Basement

2

Heals completed after all generators have been completed

88

Safe unhooks while broken

8

Protection hits during End Game

25

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,070

Items depleted

477

Repaired generators

6,126

Repaired damaged generators

5,079

Successful skill checks

66,957

Exit gates opened

489

Hex totems cleansed

155

Hex totems blessed

0

Chests opened

357

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

261

Great skill checks while injured

1,198

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,743

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,398

Hits dodged by vaults

918

Basic attacks and projectiles dodged

13,417

Escapes after stunning killer using pallet

2,645

Escapes from killer gasp

164

Hooks sabotaged

34

Chases escaped after being injured in this chase

3,547

Chases lost by hiding in locker

107

Revealed killer aura

1,065

Unhooked yourself

61

Amount of screams

13,097

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

70

Perform a fast vault within 3 seconds of getting hit

349

Pallet stun the Killer while holding a rare, common, or uncommon item

179

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

1,440

Escapes crawling (In dying state) through exit gates

166

Escapes through hatch

113

Escapes through hatch crawling (In dying state)

23

Escapes with new item

156

Escapes with somebody else item

25

Escapes being injured with for over half a match

284

Escapes while being downed at most once

864

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,161

Escapes healthy or injured through hatch

90

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

13

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

30

Dead Dawg Saloon (Upstairs Saloon)

27

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

16

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

691

Obsessions sacrificed

177

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

133

All survivors sacrificed or killed (Memento Mori) before the last generator

68

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

432

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

424

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

460

Survivors with Exposed effect downed

46

Survivors downed while carrying another survivor

21

Make unique survivors scream

776

Survivors hit with haste effect

130

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

1,050

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

56

Survivors hit after they drop a pallet during chase

494

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

295

Killer vaults in chase

266

Survivors grabbed while performing a vault

9

Meters fallen

797

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

598

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,318

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

229

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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