Total blood points earned

131,764,009

Max blood points amount spent on one character

16,006,693

Time played

845h 37m

Time played in last two weeks

0m

Blood points per hour

155,820

Estimated playtime per role

9% Survivor

Killer 91%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

734

Killer full load-out matches

626

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 468 . 131 791 207 1 632 887 3 247
60 469 Dih Inspector 131 790 435 635 601 3 316
60 470 AbyssalChain 131 780 383 2 764 134 768
60 471 Bombieros 131 765 852 1 882 467 2 252
60 472 kurosko1624 131 764 009 4 233 121 525
60 473 Raycedni 131 762 620 1 658 868 3 556
60 474 froggy 131 760 266 188 751 3 903

Currently at

60 471 place

Bombieros needs another

14 531 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

236

Obsessions healed

27

Survivors healed while you are injured

44

Survivors healed while rest are injured

99

Survivors unhooked

372

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

30

Protection hits for unhooked survivors

37

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

1,000

Survivors affected with speed boost

0

Recovered from dying state

47

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

2

Heals completed after all generators have been completed

11

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

89

Mystery boxes opened

366

Items depleted

182

Repaired generators

525

Repaired damaged generators

240

Successful skill checks

6,414

Exit gates opened

68

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

75

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

27

Great skill checks while injured

92

Swap held Survivor items for new ones from chests (counts once per chest)

24

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

174

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

502

Hits dodged by vaults

42

Basic attacks and projectiles dodged

717

Escapes after stunning killer using pallet

111

Escapes from killer gasp

11

Hooks sabotaged

1

Chases escaped after being injured in this chase

280

Chases lost by hiding in locker

2

Revealed killer aura

391

Unhooked yourself

17

Amount of screams

1,862

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

85

Trials where you've revealed or seen the Killer's aura 11+ times

104

Escapes

Escapes

Total escapes

121

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

31

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

70

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,233

Obsessions sacrificed

1,039

Kills (Memento mories)

396

Kills (Memento mories) or sacrifices after last generator

1,038

All survivors sacrificed or killed (Memento Mori) before the last generator

478

Hooks

Hooks

Different survivors hooked in basement

615

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

373

Survivors hooked before single generator was repaired

2,711

Survivors hooked in endgame

551

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,414

Generators damaged with Undetectable effect

358

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

22

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

1,023

Survivors injured while in the basement

126

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

300

Oblivious effect applied

747

Survivors with Exposed effect downed

644

Survivors downed while carrying another survivor

63

Make unique survivors scream

6,784

Survivors hit with haste effect

711

Injure or down survivors who are Hindered

201

Survivors that holding Special Item hit

723

Survivors downed next to a raised pallet

6,935

Survivors downed in Exit Gate

39

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

699

Hatches closed

319

Survivors hit after they drop a pallet during chase

2,809

Survivors hit while carrying another survivor

187

Survivors detected using killer instinct

3,031

Killer vaults in chase

3,097

Survivors grabbed while performing a vault

71

Meters fallen

7,271

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

455

Blink attacks (The Nurse)

1,075

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

194

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

481

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

238

Trials where all survivors suffered from madness 3 (The Doctor)

72

Hatchets thrown (The Huntress)

1,849

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

70

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

1,203

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

164

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

67

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

62

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

61

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

547,239

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

375

Intoxicated survivors downed (The Clown)

70

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

237

Survivors downed with Demon Fury (The Oni)

298

Survivors downed while speared (The Deathslinger)

238

Survivors downed with Victor clinging (The Twins)

65

Survivors downed while contaminated (The Nemesis)

109

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

265

Down survivor you recently teleported to (The Singularity)

125

Down survivor using UVX (The Unknown)

46

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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