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Garry

76561199121003936

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,965,596

Max blood points amount spent on one character

3,630,000

Highest prestige level

7

Mystery boxes opened

211

Time played

238h 43m

Time played in last two weeks

0m

Blood points per hour

200,931

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

190

Ultra rare addon warded without a protection ward

44

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

177

Killer full load-out matches

333

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 322 Kn1fe 38 550 880 257 87 458
90 323 Kosuke Kurumizawa 38 549 539 367 105 523
90 324 Anti-KontrRasBedka 38 548 762 654 158 667
90 325 Garry 38 546 580 740 129 540
90 326 Maleku 38 540 670 295 308 1 624
90 327 sssssss 38 539 125 816 160 787
90 328 Jacob <3 38 537 358 193 61 354

Currently at

90 325 place

Garry needs another

2 182 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

292

Obsessions healed

91

Survivors healed while you are injured

53

Survivors healed while rest are injured

88

Survivors unhooked

353

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

15

Protection hits for unhooked survivors

32

Protection hits for carried survivors

15

Survivors saved using pallet

0

Survivors affected with boon totems

1,003

Survivors affected with speed boost

3

Recovered from dying state

1

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

203

Repaired generators

568

Repaired damaged generators

183

Successful skill checks

6,105

Exit gates opened

55

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

204

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

15

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

482

Hits dodged by vaults

62

Basic attacks and projectiles dodged

934

Escapes after stunning killer using pallet

68

Escapes from killer gasp

17

Hooks sabotaged

21

Chases escaped after being injured in this chase

142

Chases lost by hiding in locker

1

Revealed killer aura

332

Unhooked yourself

5

Amount of screams

56

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

132

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

4

Escapes with new item

50

Escapes with somebody else item

6

Escapes being injured with for over half a match

11

Escapes while being downed at most once

71

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

889

Obsessions sacrificed

231

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

214

All survivors sacrificed or killed (Memento Mori) before the last generator

128

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

416

Survivors hooked in endgame

132

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

573

Generators damaged with Undetectable effect

100

Survivors grabbed while repairing a generator

62

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

114

Survivors with Exposed effect downed

186

Survivors downed while carrying another survivor

49

Make unique survivors scream

534

Survivors hit with haste effect

154

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

632

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

69

Survivors hit after they drop a pallet during chase

491

Survivors hit while carrying another survivor

195

Survivors detected using killer instinct

211

Killer vaults in chase

208

Survivors grabbed while performing a vault

1

Meters fallen

15

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

642

Blink attacks (The Nurse)

452

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

799

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

458

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

172

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

21

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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