Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,496,774

Max blood points amount spent on one character

3,722,000

Highest prestige level

11

Mystery boxes opened

366

Time played

471h 5m

Time played in last two weeks

4h 53m

Blood points per hour

94,456

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

12

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

66

Killer full load-out matches

111

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 787 Mute 33 637 743 550 7 34
90 788 やれ やれ 리븐 33 636 255 451 47 247
90 789 Shadowy 33 634 875 1 125 302 879
90 790 izzyballs 33 633 508 412 386 1 532
90 791 egge 33 632 926 464 303 993
90 792 HowDoIEatWaffles 33 623 394 126 200 952
90 793 Vorance 33 622 470 35 281 1 067

Currently at

90 790 place

izzyballs needs another

1 367 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

705

Obsessions healed

146

Survivors healed while you are injured

209

Survivors healed while rest are injured

273

Survivors unhooked

1,256

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

43

Protection hits for unhooked survivors

155

Protection hits for carried survivors

54

Survivors saved using pallet

15

Survivors affected with boon totems

629

Survivors affected with speed boost

0

Recovered from dying state

45

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

328

Repaired generators

1,819

Repaired damaged generators

696

Successful skill checks

22,302

Exit gates opened

220

Hex totems cleansed

76

Hex totems blessed

0

Chests opened

427

Chests opened in basement

88

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

28

Great skill checks while injured

117

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

292

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,530

Hits dodged by vaults

227

Basic attacks and projectiles dodged

3,652

Escapes after stunning killer using pallet

297

Escapes from killer gasp

84

Hooks sabotaged

81

Chases escaped after being injured in this chase

623

Chases lost by hiding in locker

5

Revealed killer aura

16

Unhooked yourself

9

Amount of screams

1,351

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

443

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

0

Escapes with new item

159

Escapes with somebody else item

7

Escapes being injured with for over half a match

62

Escapes while being downed at most once

221

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

382

Escapes healthy or injured through hatch

26

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

462

Obsessions sacrificed

120

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

128

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

241

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

179

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

4

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

203

Survivors downed while carrying another survivor

16

Make unique survivors scream

88

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

643

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

39

Survivors hit after they drop a pallet during chase

209

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

188

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

49

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

264

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

517

Trials where each survivor was hit after teleport (The Hag)

16

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

624

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

27

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

93

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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