Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,235,284

Max blood points amount spent on one character

14,297,022

Highest prestige level

9

Mystery boxes opened

492

Time played

1100h 56m

Time played in last two weeks

0m

Blood points per hour

63,796

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

114

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

283

Killer full load-out matches

502

Ultra rare offering burned

21

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 239 TrwinMinCity 28 390 144 410 59 234
97 240 Xylith 28 387 041 703 20 78
97 241 Cookie 28 384 538 203 106 541
97 242 TTVProfessionalTunneler 28 379 106 765 127 488
97 243 SpookyBoobz 28 376 729 1 120 437 1 674
97 244 ₣ℓaming 28 375 888 368 169 378
97 245 Cinch 28 374 082 54 228 1 353

Currently at

97 242 place

TTVProfessionalTunneler needs another

5 432 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

530

Obsessions healed

138

Survivors healed while you are injured

125

Survivors healed while rest are injured

172

Survivors unhooked

657

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

47

Protection hits for unhooked survivors

49

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

1,841

Survivors affected with speed boost

1

Recovered from dying state

53

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

4

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

106

Repaired generators

866

Repaired damaged generators

451

Successful skill checks

7,368

Exit gates opened

105

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

17

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

44

Great skill checks while injured

66

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

577

Hits dodged by vaults

49

Basic attacks and projectiles dodged

1,205

Escapes after stunning killer using pallet

102

Escapes from killer gasp

49

Hooks sabotaged

3

Chases escaped after being injured in this chase

316

Chases lost by hiding in locker

2

Revealed killer aura

2,619

Unhooked yourself

4

Amount of screams

2,278

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

210

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

2

Escapes with new item

16

Escapes with somebody else item

5

Escapes being injured with for over half a match

28

Escapes while being downed at most once

127

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

191

Escapes healthy or injured through hatch

7

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,592

Obsessions sacrificed

391

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

293

All survivors sacrificed or killed (Memento Mori) before the last generator

249

Hooks

Hooks

Different survivors hooked in basement

222

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

180

Survivors hooked before single generator was repaired

841

Survivors hooked in endgame

160

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

755

Generators damaged with Undetectable effect

607

Survivors grabbed while repairing a generator

73

Survivors grabbed while cleansing a totem

6

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

1,222

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

43

Survivors with Exposed effect downed

615

Survivors downed while carrying another survivor

81

Make unique survivors scream

2,110

Survivors hit with haste effect

474

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

188

Survivors downed next to a raised pallet

1,859

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

139

Hatches closed

107

Survivors hit after they drop a pallet during chase

853

Survivors hit while carrying another survivor

221

Survivors detected using killer instinct

1,874

Killer vaults in chase

411

Survivors grabbed while performing a vault

5

Meters fallen

243

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,431

Blink attacks (The Nurse)

204

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

43

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

4,338

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

550

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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