Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

116,525,840

Max blood points amount spent on one character

12,714,000

Highest prestige level

41

Mystery boxes opened

804

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

662

Ultra rare addon warded without a protection ward

165

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

175

Killer full load-out matches

241

Ultra rare offering burned

34

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 369 ShiKi 22 537 799 207 21 91
93 370 zandatron 22 537 372 23 164 463
93 371 b$g 22 536 209 323 235 935
93 372 Dyzium 22 534 458 489 256 773
93 373 Delta Δ 22 531 942 103 125 643
93 374 Lore accurate 22 531 820 498 99 420
93 375 Wrixtonyt|Twitch 22 531 574 516 102 652

Currently at

93 372 place

Dyzium needs another

1 751 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,524

Obsessions healed

346

Survivors healed while you are injured

444

Survivors healed while rest are injured

486

Survivors unhooked

1,820

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

276

Survivors healed that come to you first

71

Protection hits for unhooked survivors

209

Protection hits for carried survivors

135

Survivors saved using pallet

20

Survivors affected with boon totems

1,301

Survivors affected with speed boost

0

Recovered from dying state

107

Take a hit with the Endurance status effect

164

Survivors healed in the Basement

6

Heals completed after all generators have been completed

49

Safe unhooks while broken

16

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

303

Repaired generators

1,224

Repaired damaged generators

366

Successful skill checks

21,339

Exit gates opened

161

Hex totems cleansed

45

Hex totems blessed

2

Chests opened

144

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

66

Great skill checks while injured

283

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,378

Finished repairs of generators while injured

65

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,875

Hits dodged by vaults

454

Basic attacks and projectiles dodged

8,412

Escapes after stunning killer using pallet

955

Escapes from killer gasp

134

Hooks sabotaged

48

Chases escaped after being injured in this chase

1,045

Chases lost by hiding in locker

2

Revealed killer aura

675

Unhooked yourself

34

Amount of screams

5,114

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

845

Perform a fast vault within 3 seconds of getting hit

208

Pallet stun the Killer while holding a rare, common, or uncommon item

602

Trials where you've revealed or seen the Killer's aura 11+ times

158

Escapes

Escapes

Total escapes

542

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

55

Escapes with somebody else item

9

Escapes being injured with for over half a match

83

Escapes while being downed at most once

292

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

466

Escapes healthy or injured through hatch

22

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

888

Obsessions sacrificed

203

Kills (Memento mories)

128

Kills (Memento mories) or sacrifices after last generator

256

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

156

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

136

Survivors hooked before single generator was repaired

373

Survivors hooked in endgame

163

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

458

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

3

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

219

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

116

Oblivious effect applied

187

Survivors with Exposed effect downed

343

Survivors downed while carrying another survivor

63

Make unique survivors scream

842

Survivors hit with haste effect

214

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

151

Survivors downed next to a raised pallet

958

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

25

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

69

Survivors hit after they drop a pallet during chase

697

Survivors hit while carrying another survivor

164

Survivors detected using killer instinct

967

Killer vaults in chase

572

Survivors grabbed while performing a vault

13

Meters fallen

1,528

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

151

Blink attacks (The Nurse)

126

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

271

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

140

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

981

Survivors put to sleep (The Nightmare)

110

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

178

Max Lacerations dealt (The Trickster)

106

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

143

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

137

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

109

Deep wounded survivors downed (The Legion)

174

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

152

Survivors downed with Demon Fury (The Oni)

39

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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