Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,091,238

Max blood points amount spent on one character

3,699,944

Highest prestige level

13

Mystery boxes opened

124

Time played

334h 41m

Time played in last two weeks

0m

Blood points per hour

167,595

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

325

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

132

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 611 Sutcinvi 13 621 211 171 1 944 9 287
101 612 $T-Money$ 13 619 284 260 16 77
101 613 AthleticPiano 13 618 571 219 183 899
101 614 MaeveIsLost 13 612 960 127 88 398
101 615 Rafkey 13 610 424 310 140 372
101 616 xan 13 609 305 185 94 322
101 617 Juan Diego 13 609 200 102 73 306

Currently at

101 614 place

MaeveIsLost needs another

5 611 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,046

Obsessions healed

213

Survivors healed while you are injured

210

Survivors healed while rest are injured

355

Survivors unhooked

909

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

148

Survivors healed that come to you first

109

Protection hits for unhooked survivors

89

Protection hits for carried survivors

21

Survivors saved using pallet

2

Survivors affected with boon totems

3,023

Survivors affected with speed boost

3

Recovered from dying state

148

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

20

Heals completed after all generators have been completed

33

Safe unhooks while broken

10

Protection hits during End Game

21

Objective actions

Objective actions

Items depleted

137

Repaired generators

1,124

Repaired damaged generators

318

Successful skill checks

15,744

Exit gates opened

60

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

55

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

59

Great skill checks while injured

224

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,393

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

447

Hits dodged by vaults

44

Basic attacks and projectiles dodged

1,547

Escapes after stunning killer using pallet

88

Escapes from killer gasp

37

Hooks sabotaged

3

Chases escaped after being injured in this chase

530

Chases lost by hiding in locker

1

Revealed killer aura

693

Unhooked yourself

5

Amount of screams

4,769

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

208

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

15

Escapes with somebody else item

3

Escapes being injured with for over half a match

25

Escapes while being downed at most once

124

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

180

Escapes healthy or injured through hatch

15

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

317

Obsessions sacrificed

72

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

189

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

227

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

2

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

92

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

24

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

7

Make unique survivors scream

648

Survivors hit with haste effect

93

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

70

Survivors downed next to a raised pallet

505

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

23

Survivors hit after they drop a pallet during chase

213

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

173

Killer vaults in chase

48

Survivors grabbed while performing a vault

12

Meters fallen

464

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

619

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

282

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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