Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,689,449

Max blood points amount spent on one character

1,360,000

Highest prestige level

5

Mystery boxes opened

61

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

43

Killer full load-out matches

4

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 530 THEFIELD 12 708 802 818 2 926 9 222
102 531 wally 12 708 383 323 114 451
102 532 MWM101 12 707 488 60 84 399
102 533 🎖️| Major Nese 12 703 677 163 83 415
102 534 KraziiKilla 12 702 928 0 89 382
102 535 mathjsahkjdshgadga2323 12 702 915 453 37 162
102 536 Kitten2 12 702 051 14 75 390

Currently at

102 533 place

🎖️| Major Nese needs another

3 811 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

363

Obsessions healed

90

Survivors healed while you are injured

103

Survivors healed while rest are injured

136

Survivors unhooked

349

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

40

Protection hits for unhooked survivors

49

Protection hits for carried survivors

44

Survivors saved using pallet

3

Survivors affected with boon totems

2,294

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

81

Repaired generators

539

Repaired damaged generators

200

Successful skill checks

7,974

Exit gates opened

53

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

49

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

5

Great skill checks while injured

77

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

373

Hits dodged by vaults

48

Basic attacks and projectiles dodged

895

Escapes after stunning killer using pallet

78

Escapes from killer gasp

46

Hooks sabotaged

5

Chases escaped after being injured in this chase

250

Chases lost by hiding in locker

0

Revealed killer aura

241

Unhooked yourself

1

Amount of screams

375

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

111

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

55

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

99

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

320

Obsessions sacrificed

84

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

194

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

230

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

5

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

212

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

140

Oblivious effect applied

371

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

11

Make unique survivors scream

330

Survivors hit with haste effect

61

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

401

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

27

Survivors hit after they drop a pallet during chase

216

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

187

Killer vaults in chase

110

Survivors grabbed while performing a vault

0

Meters fallen

8

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

27

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

168

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

47

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

26

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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