Overall statistics
Account overall
Total blood points earned
600,566,308
Max blood points amount spent on one character
66,565,953
Highest prestige level
100
Mystery boxes opened
4,819
Time played
3324h 54m
Time played in last two weeks
44h 17m
Blood points per hour
180,627
Estimated playtime per role
93% Survivor
Killer 7%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,208
Survivor full load-out matches
2,041
Ultra rare addon warded without a protection ward
1,100
Iridescent I
4 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
151
Killer full load-out matches
145
Ultra rare offering burned
1
Ash II
14 / 42
KillerLeaderboards
Currently at
21 087 place
Daddy Chill needs another
11 400 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
6,422
Obsessions healed
1,416
Survivors healed while you are injured
1,719
Survivors healed while rest are injured
2,646
Survivors unhooked
12,136
Survivors saved (from dying state/hook) in endgame
1,352
Knocked (In dying state) survivors healed
1,969
Survivors healed that come to you first
520
Protection hits for unhooked survivors
1,938
Protection hits for carried survivors
662
Survivors saved using pallet
1,181
Survivors affected with boon totems
32,863
Survivors affected with speed boost
29
Recovered from dying state
856
Take a hit with the Endurance status effect
771
Survivors healed in the Basement
168
Heals completed after all generators have been completed
327
Safe unhooks while broken
21
Protection hits during End Game
348
Objective actions
Items depleted
2,819
Repaired generators
10,566
Repaired damaged generators
4,931
Successful skill checks
121,839
Exit gates opened
1,288
Hex totems cleansed
680
Hex totems blessed
38
Chests opened
2,718
Chests opened in basement
298
Escapes when playing without any perk and repaired generator(s)
164
Matches with 300+ seconds of repairing generators
620
Matches in that picked up and used special item
572
Great skill checks while injured
4,226
Swap held Survivor items for new ones from chests (counts once per chest)
463
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
6,032
Finished repairs of generators while injured
273
Chests opened with a key
3
Boldness actions
Vaults in chase
11,256
Hits dodged by vaults
953
Basic attacks and projectiles dodged
17,655
Escapes after stunning killer using pallet
2,602
Escapes from killer gasp
343
Hooks sabotaged
297
Chases escaped after being injured in this chase
6,969
Chases lost by hiding in locker
115
Revealed killer aura
1,912
Unhooked yourself
95
Amount of screams
19,518
Reveal the Killer's aura for a total of 60 seconds in a single trial
9,420
Blind killer using flashlight
486
Perform a fast vault within 3 seconds of getting hit
674
Pallet stun the Killer while holding a rare, common, or uncommon item
844
Trials where you've revealed or seen the Killer's aura 11+ times
914
Escapes
Total escapes
3,637
Escapes crawling (In dying state) through exit gates
928
Escapes through hatch
138
Escapes through hatch crawling (In dying state)
19
Escapes with new item
978
Escapes with somebody else item
266
Escapes being injured with for over half a match
707
Escapes while being downed at most once
2,630
Escapes after unhooked yourself
36
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
11
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
2,571
Escapes healthy or injured through hatch
119
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
7
Escapes while broken
18
Escapes from maps
Disturbed Ward (Upstairs Main Building)
25
Campbell's Chapel (Upstairs Main Building)
24
Family Residence (Main Building)
19
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
18
Temple of Purgation (Main Building Basement)
10
The Pale Rose (Steamboat)
16
The Game (Bathroom)
24
Mount Ormond Resort (Chalet/Main Building)
17
Dead Dawg Saloon (Upstairs Saloon)
26
Treatment Theatre (Operation Theatre)
20
Midwich Elementary School
18
Raccoon City Police Station (1st Floor Main Hall)
16
Eyrie of Crows (Inside Eyrie)
26
Garden of Joy (Upstairs Main Building)
36
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
15
Toba Landing repair (Upstairs Main Building)
9
Nostromo Wreckage (Mess Hall)
8
Greenville Square (Movie theatre)
9
Forgotten Ruins (Torture Room)
4
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
25
Killer statistics
Kills
Hooks
662
Obsessions sacrificed
164
Kills (Memento mories)
6
Kills (Memento mories) or sacrifices after last generator
149
All survivors sacrificed or killed (Memento Mori) before the last generator
106
Hooks
Different survivors hooked in basement
124
Basement trees (3 or 4 survivors hooked in basement in this same time)
21
Survivors hooked while all remaining were injured
117
Survivors hooked before single generator was repaired
295
Survivors hooked in endgame
351
Territory protection
Generators damaged with at least one survivor hooked
288
Generators damaged with Undetectable effect
13
Survivors grabbed while repairing a generator
10
Survivors grabbed while cleansing a totem
1
Generators protection
74% Protected
Unprotected 26%
Hit survivors with a basic attack while you are Undetectable
16
Survivors injured while in the basement
126
Downs and effects
Survivors with Oblivious effect downed
289
Oblivious effect applied
421
Survivors with Exposed effect downed
90
Survivors downed while carrying another survivor
22
Make unique survivors scream
287
Survivors hit with haste effect
113
Injure or down survivors who are Hindered
34
Survivors that holding Special Item hit
26
Survivors downed next to a raised pallet
811
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
10
Preventing escape
Survivors grabbed from locker
13
Hatches closed
45
Survivors hit after they drop a pallet during chase
339
Survivors hit while carrying another survivor
87
Survivors detected using killer instinct
38
Killer vaults in chase
107
Survivors grabbed while performing a vault
1
Meters fallen
41
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
11
Uncloak attacks (The Wraith)
163
Blink attacks (The Nurse)
571
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
57
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
245
Trials where all survivors suffered from madness 3 (The Doctor)
10
Hatchets thrown (The Huntress)
1,349
Survivors put to sleep (The Nightmare)
558
Reverse bear-traps put on survivors (The Pig)
15
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
62
Survivors with Broken effect downed
10
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
3
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
140
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
110
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
34
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
54
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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