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76561199110154136

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,880,006

Max blood points amount spent on one character

6,264,000

Highest prestige level

7

Mystery boxes opened

376

Time played

671h 18m

Time played in last two weeks

0m

Blood points per hour

135,379

Estimated playtime per role

26% Survivor

Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

232

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

289

Killer full load-out matches

588

Ultra rare offering burned

14

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 965 Mr. Man 73 306 504 810 474 2 004
75 966 Masumi 73 304 490 411 472 2 403
75 967 99 73 302 328 1 829 665 1 750
75 968 Juckt Mich Nicht 73 300 556 1 717 167 830
75 969 bomberaaas 73 299 627 1 030 949 3 696
75 970 hestia 73 298 517 205 314 1 713
75 971 零尘雨 73 297 471 896 350 1 243

Currently at

75 968 place

Juckt Mich Nicht needs another

1 772 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

494

Obsessions healed

115

Survivors healed while you are injured

81

Survivors healed while rest are injured

131

Survivors unhooked

509

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

24

Protection hits for unhooked survivors

63

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

371

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

216

Repaired generators

875

Repaired damaged generators

367

Successful skill checks

9,091

Exit gates opened

91

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

103

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

0

Great skill checks while injured

24

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

368

Hits dodged by vaults

34

Basic attacks and projectiles dodged

1,426

Escapes after stunning killer using pallet

107

Escapes from killer gasp

15

Hooks sabotaged

30

Chases escaped after being injured in this chase

216

Chases lost by hiding in locker

1

Revealed killer aura

33

Unhooked yourself

3

Amount of screams

157

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

173

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

2

Escapes with new item

25

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

84

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

161

Escapes healthy or injured through hatch

5

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,022

Obsessions sacrificed

519

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

475

All survivors sacrificed or killed (Memento Mori) before the last generator

306

Hooks

Hooks

Different survivors hooked in basement

255

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

179

Survivors hooked before single generator was repaired

786

Survivors hooked in endgame

283

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

595

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

274

Oblivious effect applied

560

Survivors with Exposed effect downed

338

Survivors downed while carrying another survivor

82

Make unique survivors scream

1,060

Survivors hit with haste effect

294

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

93

Survivors downed next to a raised pallet

1,661

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

134

Survivors hit after they drop a pallet during chase

1,389

Survivors hit while carrying another survivor

189

Survivors detected using killer instinct

740

Killer vaults in chase

327

Survivors grabbed while performing a vault

5

Meters fallen

564

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

138

Blink attacks (The Nurse)

2,113

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

159

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

188

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

377

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

1,638

Survivors put to sleep (The Nightmare)

260

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

82

Max Lacerations dealt (The Trickster)

208

Survivors with Broken effect downed

423

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

149

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

74

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

57

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

95

Intoxicated survivors downed (The Clown)

203

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

176

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

132

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

48

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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