Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

98,552,549

Max blood points amount spent on one character

12,378,383

Highest prestige level

38

Mystery boxes opened

656

Time played

376h 19m

Time played in last two weeks

18h 2m

Blood points per hour

261,887

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

272

Ultra rare addon warded without a protection ward

45

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

290

Killer full load-out matches

339

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 487 HombreBicho 10 724 128 247 16 56
107 488 xfzzzzq 10 723 603 127 71 319
107 489 schuurbob133 10 722 576 202 48 208
107 490 Ali_144hz 10 722 335 273 22 71
107 491 ScreamLoopzz 10 721 881 180 106 437
107 492 kazuni.abc123 10 720 159 66 51 213
107 493 SimplyDeathSkull 10 720 135 133 30 169

Currently at

107 490 place

Ali_144hz needs another

241 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

842

Obsessions healed

220

Survivors healed while you are injured

119

Survivors healed while rest are injured

207

Survivors unhooked

773

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

90

Protection hits for unhooked survivors

64

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

1,921

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

4

Heals completed after all generators have been completed

26

Safe unhooks while broken

2

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

330

Repaired generators

1,011

Repaired damaged generators

707

Successful skill checks

8,092

Exit gates opened

113

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

19

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

40

Great skill checks while injured

145

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,296

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

667

Hits dodged by vaults

25

Basic attacks and projectiles dodged

793

Escapes after stunning killer using pallet

135

Escapes from killer gasp

12

Hooks sabotaged

12

Chases escaped after being injured in this chase

420

Chases lost by hiding in locker

1

Revealed killer aura

38

Unhooked yourself

5

Amount of screams

2,627

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

231

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

2

Escapes with new item

10

Escapes with somebody else item

5

Escapes being injured with for over half a match

7

Escapes while being downed at most once

125

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

184

Escapes healthy or injured through hatch

27

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,424

Obsessions sacrificed

321

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

260

All survivors sacrificed or killed (Memento Mori) before the last generator

188

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

588

Survivors hooked in endgame

172

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

733

Generators damaged with Undetectable effect

175

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

3

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

241

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

65

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

51

Make unique survivors scream

2,143

Survivors hit with haste effect

1,160

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

205

Survivors downed next to a raised pallet

2,027

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

25

Preventing escape

Preventing escape

Survivors grabbed from locker

59

Hatches closed

104

Survivors hit after they drop a pallet during chase

751

Survivors hit while carrying another survivor

149

Survivors detected using killer instinct

1,199

Killer vaults in chase

409

Survivors grabbed while performing a vault

5

Meters fallen

180

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

121

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

339

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

1,426

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

687

Max Lacerations dealt (The Trickster)

335

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

619

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

158

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

384

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20,276

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

104

Survivors downed while speared (The Deathslinger)

51

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

59

Down survivor you recently teleported to (The Singularity)

90

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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