Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,228,608

Max blood points amount spent on one character

18,552,000

Highest prestige level

100

Mystery boxes opened

69

Time played

659h 42m

Time played in last two weeks

0m

Blood points per hour

164,057

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

239

Survivor full load-out matches

824

Ultra rare addon warded without a protection ward

160

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

25

Ultra rare offering burned

93

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 308 Arrow 6 011 341 7 67 491
108 309 GhostWitch 6 011 031 172 3 12
108 310 ItsSpringy 6 010 648 207 0 1
108 311 [TUD]jerome 6 009 582 61 19 139
108 312 Ajec 6 008 784 80 19 144
108 313 Nox 6 008 462 77 16 102
108 314 Free will 6 007 965 106 28 198

Currently at

108 311 place

[TUD]jerome needs another

1 066 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,673

Obsessions healed

179

Survivors healed while you are injured

560

Survivors healed while rest are injured

829

Survivors unhooked

1,952

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

258

Survivors healed that come to you first

159

Protection hits for unhooked survivors

130

Protection hits for carried survivors

64

Survivors saved using pallet

36

Survivors affected with boon totems

1,101

Survivors affected with speed boost

6

Recovered from dying state

187

Take a hit with the Endurance status effect

589

Survivors healed in the Basement

17

Heals completed after all generators have been completed

189

Safe unhooks while broken

27

Protection hits during End Game

103

Objective actions

Objective actions

Items depleted

358

Repaired generators

1,868

Repaired damaged generators

728

Successful skill checks

31,536

Exit gates opened

176

Hex totems cleansed

34

Hex totems blessed

1

Chests opened

410

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

90

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

151

Great skill checks while injured

1,125

Swap held Survivor items for new ones from chests (counts once per chest)

96

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,909

Finished repairs of generators while injured

168

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

4,112

Hits dodged by vaults

588

Basic attacks and projectiles dodged

8,189

Escapes after stunning killer using pallet

2,199

Escapes from killer gasp

135

Hooks sabotaged

10

Chases escaped after being injured in this chase

1,477

Chases lost by hiding in locker

40

Revealed killer aura

444

Unhooked yourself

27

Amount of screams

7,985

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,260

Blind killer using flashlight

2,479

Perform a fast vault within 3 seconds of getting hit

523

Pallet stun the Killer while holding a rare, common, or uncommon item

1,232

Trials where you've revealed or seen the Killer's aura 11+ times

1,829

Escapes

Escapes

Total escapes

560

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

6

Escapes with new item

121

Escapes with somebody else item

22

Escapes being injured with for over half a match

134

Escapes while being downed at most once

349

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

460

Escapes healthy or injured through hatch

27

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

587

Obsessions sacrificed

109

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

136

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

100

Survivors hooked before single generator was repaired

249

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

318

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

1

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

116

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

120

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

31

Make unique survivors scream

923

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

191

Survivors downed next to a raised pallet

924

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

65

Survivors hit after they drop a pallet during chase

514

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

397

Killer vaults in chase

256

Survivors grabbed while performing a vault

12

Meters fallen

1,484

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

146

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

16

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

153

Survivors put to sleep (The Nightmare)

22

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

681

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

22

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

35

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

79

Damage Survivor pursued by a Guard (The First)

269

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

29

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

68

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

11

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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