Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

151,138,859

Max blood points amount spent on one character

15,733,308

Highest prestige level

20

Mystery boxes opened

962

Time played

1220h 10m

Time played in last two weeks

22h 25m

Blood points per hour

2,064

Estimated playtime per role

Survivor 63%
Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

209

Survivor rank

Bronze II, 2 pipes

Survivor full load-out matches

212

Ultra rare addon warded without a protection ward

20

Items depleted

1,020

Survivor Adepts

Adepts got 17
Adepts left 34
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

350

Killer rank

Silver III, 5 pipes

Killer full load-out matches

499

Ultra rare offering burned

6

Killer Adepts

Adepts got 14
Adepts left 28
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,096

Obsessions healed

758

Survivors healed while you are injured

791

Survivors healed while rest are injured

1,019

Survivors unhooked

3,643

Survivors saved (from dying state/hook) in endgame

129

Knocked (In dying state) survivors healed

478

Survivors healed that come to you first

274

Protection hits for unhooked survivors

607

Protection hits for carried survivors

235

Survivors saved using pallet

35

Survivors affected with boon totems

16,703

Survivors affected with speed boost

465

Recovered from dying state

95

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

5

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Repaired generators

4,201

Repaired damaged generators

2,927

Successful skill checks

54,693

Exit gates opened

441

Hex totems cleansed

174

Hex totems blessed

11

Chests opened

897

Chests opened in basement

155

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

121

Great skill checks while injured

226

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

301

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,191

Hits dodged by vaults

316

Basic attacks and projectiles dodged

7,036

Escapes after stunning killer using pallet

631

Escapes from killer gasp

250

Hooks sabotaged

46

Chases escaped after being injured in this chase

2,124

Chases lost by hiding in locker

7

Revealed killer aura

785

Unhooked yourself

19

Amount of screams

3,226

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

46

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

140

Escapes

Escapes

Total escapes

936

Escapes crawling (In dying state) through exit gates

187

Escapes through hatch

75

Escapes through hatch crawling (In dying state)

19

Escapes with new item

307

Escapes with somebody else item

63

Escapes being injured with for over half a match

70

Escapes while being downed at most once

569

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

674

Escapes healthy or injured through hatch

56

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

11

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,998

Obsessions sacrificed

477

Kills (Memento mories)

129

Kills (Memento mories) or sacrifices after last generator

380

All survivors sacrificed or killed (Memento Mori) before the last generator

202

Hooks

Hooks

Different survivors hooked in basement

233

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

199

Survivors hooked before single generator was repaired

1,131

Survivors hooked in endgame

202

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,065

Generators damaged with Undetectable effect

176

Survivors grabbed while repairing a generator

170

Survivors grabbed while cleansing a totem

20

Generators protection

Protected 68%
Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

347

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

133

Oblivious effect applied

631

Survivors with Exposed effect downed

883

Survivors downed while carrying another survivor

66

Make unique survivors scream

1,425

Survivors hit with haste effect

613

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

77

Survivors downed next to a raised pallet

2,938

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

65

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

132

Survivors hit after they drop a pallet during chase

1,348

Survivors hit while carrying another survivor

187

Survivors detected using killer instinct

3,474

Killer vaults in chase

241

Survivors grabbed while performing a vault

8

Meters fallen

866

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

199

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

159

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

844

Survivors put to sleep (The Nightmare)

144

Reverse bear-traps put on survivors (The Pig)

127

Survivors sent to Cage of Atonement (The Executioner)

111

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

66

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

762

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

75

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

84

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

679

Survivors downed with Demon Fury (The Oni)

270

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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