Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,141,448

Max blood points amount spent on one character

3,070,000

Highest prestige level

43

Mystery boxes opened

134

Time played

753h 13m

Time played in last two weeks

9h 5m

Blood points per hour

54,621

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

188

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

61

Killer full load-out matches

201

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 385 William Peruzzini 31 643 227 892 243 1 054
94 386 Chae 31 642 755 40 176 644
94 387 kewie 31 641 465 95 375 1 547
94 388 Edelweiss 31 641 264 423 101 385
94 389 serachi 31 641 198 163 319 1 540
94 390 Sn3iZz 31 639 704 642 130 618
94 391 天锁斩月 31 637 334 216 104 527

Currently at

94 388 place

Edelweiss needs another

201 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

234

Obsessions healed

73

Survivors healed while you are injured

46

Survivors healed while rest are injured

77

Survivors unhooked

355

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

21

Protection hits for unhooked survivors

30

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

1,551

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

10

Heals completed after all generators have been completed

30

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

73

Repaired generators

400

Repaired damaged generators

114

Successful skill checks

6,015

Exit gates opened

44

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

28

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

10

Great skill checks while injured

128

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

112

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

185

Hits dodged by vaults

29

Basic attacks and projectiles dodged

453

Escapes after stunning killer using pallet

32

Escapes from killer gasp

23

Hooks sabotaged

0

Chases escaped after being injured in this chase

109

Chases lost by hiding in locker

2

Revealed killer aura

1,384

Unhooked yourself

9

Amount of screams

1,337

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,800

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

104

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

54

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

91

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

575

Obsessions sacrificed

154

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

514

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

338

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

112

Survivors injured while in the basement

44

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

24

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,010

Survivors hit with haste effect

106

Injure or down survivors who are Hindered

93

Survivors that holding Special Item hit

506

Survivors downed next to a raised pallet

955

Survivors downed in Exit Gate

30

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

30

Survivors hit after they drop a pallet during chase

429

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

514

Killer vaults in chase

322

Survivors grabbed while performing a vault

55

Meters fallen

1,798

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

64

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

83

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

64

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

37

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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