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Mobular

76561199108792679

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,892,887

Max blood points amount spent on one character

3,105,795

Highest prestige level

18

Mystery boxes opened

59

Time played

223h 27m

Time played in last two weeks

4h 1m

Blood points per hour

187,482

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

186

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

121

Killer full load-out matches

135

Ultra rare offering burned

7

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 605 muny 17 890 577 191 70 295
102 606 MasterRaiS 17 890 159 80 186 583
102 607 Mommy 17 889 869 141 37 76
102 608 Seagull-81 17 889 370 300 65 307
102 609 Batl3rby 17 888 015 2 512 1 393 6 567
102 610 Sno 17 887 327 249 146 570
102 611 Cat 17 885 931 179 93 405

Currently at

102 608 place

Seagull-81 needs another

499 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

472

Obsessions healed

121

Survivors healed while you are injured

146

Survivors healed while rest are injured

188

Survivors unhooked

474

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

56

Protection hits for unhooked survivors

44

Protection hits for carried survivors

51

Survivors saved using pallet

2

Survivors affected with boon totems

599

Survivors affected with speed boost

11

Recovered from dying state

62

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

4

Heals completed after all generators have been completed

15

Safe unhooks while broken

2

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

85

Repaired generators

608

Repaired damaged generators

477

Successful skill checks

7,003

Exit gates opened

40

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

35

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

53

Great skill checks while injured

155

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

186

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,100

Hits dodged by vaults

95

Basic attacks and projectiles dodged

1,266

Escapes after stunning killer using pallet

118

Escapes from killer gasp

23

Hooks sabotaged

41

Chases escaped after being injured in this chase

384

Chases lost by hiding in locker

0

Revealed killer aura

2,222

Unhooked yourself

3

Amount of screams

2,305

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

88

Perform a fast vault within 3 seconds of getting hit

58

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

133

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

6

Escapes being injured with for over half a match

20

Escapes while being downed at most once

88

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

13

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

565

Obsessions sacrificed

126

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

99

Survivors hooked before single generator was repaired

334

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

209

Generators damaged with Undetectable effect

108

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

4

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

89

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

113

Oblivious effect applied

428

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

27

Make unique survivors scream

762

Survivors hit with haste effect

258

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

760

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

52

Survivors hit after they drop a pallet during chase

235

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

274

Killer vaults in chase

113

Survivors grabbed while performing a vault

11

Meters fallen

582

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

253

Blink attacks (The Nurse)

129

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

785

Trials where each survivor was hit after teleport (The Hag)

28

Shocks (The Doctor)

17

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

127

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

265

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

69

Condemned survivors (The Onryō)

283

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

61

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

114

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

69

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

36

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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