Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

196,975,884

Max blood points amount spent on one character

13,303,730

Highest prestige level

100

Mystery boxes opened

2,061

Time played

1505h 56m

Time played in last two weeks

96h 10m

Blood points per hour

130,800

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

225

Survivor full load-out matches

1,032

Ultra rare addon warded without a protection ward

18

Survivor rank
Gold II

Gold II

4 / 5 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

42

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 041 Diam 56 038 691 1 142 72 342
83 042 Sk8cem 56 038 353 602 94 517
83 043 Cowboy Caviar 56 035 156 38 610 2 738
83 044 bam 56 032 664 1 001 485 1 751
83 045 56 032 358 396 647 1 390
83 046 Amur Tiger 56 027 950 321 180 973
83 047 The inferior skincolor 56 026 166 639 231 914

Currently at

83 044 place

bam needs another

2 492 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,441

Obsessions healed

593

Survivors healed while you are injured

652

Survivors healed while rest are injured

835

Survivors unhooked

3,556

Survivors saved (from dying state/hook) in endgame

73

Knocked (In dying state) survivors healed

422

Survivors healed that come to you first

217

Protection hits for unhooked survivors

401

Protection hits for carried survivors

132

Survivors saved using pallet

31

Survivors affected with boon totems

7,299

Survivors affected with speed boost

99

Recovered from dying state

184

Take a hit with the Endurance status effect

232

Survivors healed in the Basement

19

Heals completed after all generators have been completed

79

Safe unhooks while broken

15

Protection hits during End Game

25

Objective actions

Objective actions

Items depleted

1,178

Repaired generators

2,111

Repaired damaged generators

2,795

Successful skill checks

60,742

Exit gates opened

407

Hex totems cleansed

163

Hex totems blessed

21

Chests opened

902

Chests opened in basement

89

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1,809

Matches in that picked up and used special item

377

Great skill checks while injured

898

Swap held Survivor items for new ones from chests (counts once per chest)

85

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,634

Finished repairs of generators while injured

162

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,449

Hits dodged by vaults

766

Basic attacks and projectiles dodged

7,067

Escapes after stunning killer using pallet

959

Escapes from killer gasp

128

Hooks sabotaged

87

Chases escaped after being injured in this chase

2,511

Chases lost by hiding in locker

41

Revealed killer aura

622

Unhooked yourself

76

Amount of screams

10,183

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

297

Perform a fast vault within 3 seconds of getting hit

515

Pallet stun the Killer while holding a rare, common, or uncommon item

503

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

988

Escapes crawling (In dying state) through exit gates

102

Escapes through hatch

66

Escapes through hatch crawling (In dying state)

14

Escapes with new item

260

Escapes with somebody else item

32

Escapes being injured with for over half a match

161

Escapes while being downed at most once

531

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

820

Escapes healthy or injured through hatch

52

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

11

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

30

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,148

Obsessions sacrificed

176

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

190

All survivors sacrificed or killed (Memento Mori) before the last generator

92

Hooks

Hooks

Different survivors hooked in basement

115

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

260

Survivors hooked in endgame

89

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

338

Generators damaged with Undetectable effect

53

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

10

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

48

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

37

Make unique survivors scream

256

Survivors hit with haste effect

186

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

717

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

39

Survivors hit after they drop a pallet during chase

297

Survivors hit while carrying another survivor

80

Survivors detected using killer instinct

312

Killer vaults in chase

153

Survivors grabbed while performing a vault

2

Meters fallen

226

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

696

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

2,566

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

53

Max Lacerations dealt (The Trickster)

80

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

111

Intoxicated survivors downed (The Clown)

110

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

70

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

88

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

61

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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