Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,066,630

Max blood points amount spent on one character

2,000,000

Highest prestige level

30

Mystery boxes opened

0

Time played

192h 14m

Time played in last two weeks

0m

Blood points per hour

151,205

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

78

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

112

Ultra rare offering burned

78

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 661 Opressor BR 6 926 690 5 33 164
107 662 Elyeris 6 926 496 9 96 324
107 663 Estevam 6 926 375 130 7 50
107 664 RAUL 6 926 002 119 13 47
107 665 W1ZARD 6 925 970 306 83 282
107 666 Jean 6 923 143 122 45 173
107 667 yoityou 6 922 406 220 7 48

Currently at

107 664 place

RAUL needs another

373 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

412

Obsessions healed

92

Survivors healed while you are injured

105

Survivors healed while rest are injured

168

Survivors unhooked

501

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

42

Protection hits for unhooked survivors

67

Protection hits for carried survivors

33

Survivors saved using pallet

2

Survivors affected with boon totems

446

Survivors affected with speed boost

0

Recovered from dying state

71

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

12

Heals completed after all generators have been completed

18

Safe unhooks while broken

2

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

149

Repaired generators

423

Repaired damaged generators

177

Successful skill checks

7,549

Exit gates opened

49

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

138

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

20

Great skill checks while injured

148

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

173

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

649

Hits dodged by vaults

50

Basic attacks and projectiles dodged

769

Escapes after stunning killer using pallet

113

Escapes from killer gasp

30

Hooks sabotaged

6

Chases escaped after being injured in this chase

294

Chases lost by hiding in locker

2

Revealed killer aura

1,070

Unhooked yourself

5

Amount of screams

2,034

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

53

Perform a fast vault within 3 seconds of getting hit

172

Pallet stun the Killer while holding a rare, common, or uncommon item

92

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

64

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

78

Escapes healthy or injured through hatch

11

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

248

Obsessions sacrificed

62

Kills (Memento mories)

147

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

49

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

147

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

250

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

30

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

13

Make unique survivors scream

581

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

532

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

17

Survivors hit after they drop a pallet during chase

248

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

32

Killer vaults in chase

111

Survivors grabbed while performing a vault

16

Meters fallen

1,589

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

146

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

330

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

88

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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