Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,872,674

Max blood points amount spent on one character

1,540,000

Highest prestige level

100

Mystery boxes opened

104

Time played

260h 46m

Time played in last two weeks

0m

Blood points per hour

103,053

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

206

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

165

Ultra rare offering burned

48

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 118 Quack3y 23 758 755 71 265 836
94 119 SoyElMisa 23 757 224 118 134 894
94 120 JanuszHD 23 757 005 171 105 506
94 121 jam 23 751 619 518 134 494
94 122 XEPHZ 23 750 578 169 121 336
94 123 remcel 23 749 177 233 121 497
94 124 Valbré 23 748 564 255 116 637

Currently at

94 121 place

jam needs another

5 386 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

264

Obsessions healed

67

Survivors healed while you are injured

72

Survivors healed while rest are injured

114

Survivors unhooked

379

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

28

Protection hits for unhooked survivors

52

Protection hits for carried survivors

19

Survivors saved using pallet

4

Survivors affected with boon totems

363

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

76

Repaired generators

570

Repaired damaged generators

348

Successful skill checks

8,272

Exit gates opened

66

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

32

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

868

Hits dodged by vaults

66

Basic attacks and projectiles dodged

1,660

Escapes after stunning killer using pallet

139

Escapes from killer gasp

34

Hooks sabotaged

5

Chases escaped after being injured in this chase

376

Chases lost by hiding in locker

2

Revealed killer aura

71

Unhooked yourself

1

Amount of screams

85

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

152

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

7

Escapes with somebody else item

8

Escapes being injured with for over half a match

36

Escapes while being downed at most once

77

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

131

Escapes healthy or injured through hatch

11

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

576

Obsessions sacrificed

144

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

416

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

259

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

53

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

47

Make unique survivors scream

80

Survivors hit with haste effect

165

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

881

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

55

Survivors hit after they drop a pallet during chase

436

Survivors hit while carrying another survivor

113

Survivors detected using killer instinct

376

Killer vaults in chase

360

Survivors grabbed while performing a vault

0

Meters fallen

2

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

131

Blink attacks (The Nurse)

669

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

101

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

269

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

234

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

44

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

1

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

59

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

52

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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